Add some descriptions to the projects

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2025-12-23 00:15:12 +01:00
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@@ -33,16 +33,25 @@ A collection of random ideas
## Projects ## Projects
### Mathematical model for Factorio ### Mathematical model for Factorio
I would love to have a model for describing the behaviour of a factorio blueprint in an abstract way.
Ideally this would then also translate into a tool to automatically analyse such blueprints.
### PID in Rust ### PID in Rust
### Image Processing in Rust ### Image Processing in Rust
### Custom Visualisations for Firefly III ### Custom Visualisations for Firefly III
I am already tracking basically all of my finances in my personal Firefly III instance, but I feel like there could be more interesting insights hidden in the data that is not being shown by default.
### Sans-IO Rust implementation of minecraft protocol ### Sans-IO Rust implementation of minecraft protocol
### Custom Minecraft Proxy ### Custom Minecraft Proxy
This would require the [protocol implementation](#sans-io-rust-implementation-of-minecraft-protocol) to be done first or at least developed alongside.
### Signal Processing ### Signal Processing
### (Fast) Fourier Transform ### (Fast) Fourier Transform
### Crystalline memory reclaimation ### Crystalline memory reclaimation
### Wait-Free memory allocator ### Wait-Free memory allocator
### 2D Fluid Sim ### 2D Fluid Sim
A simple 2D fluid simulation that would allow me to get a basic analysis of a cross-section of a wing or similar structures.
### Graph Layout Engine ### Graph Layout Engine
### Calorie Tracker ### Calorie Tracker
### Visualise minecraft items and their relations ### Visualise minecraft items and their relations
@@ -51,12 +60,26 @@ A collection of random ideas
### Postgres protocol implementation ### Postgres protocol implementation
### Rust crate to receive stream from OBS ### Rust crate to receive stream from OBS
### Sensor Fusion ### Sensor Fusion
Things like Kalman-Filters etc.
### E-Graph implementation ### E-Graph implementation
### Memory SSA ### Memory SSA
### Vault secret engine for ceph s3 ### Vault secret engine for ceph s3
A custom vault secret engine to dynamically generate and handle s3 credentials for ceph.
### Vault secret engine for ceph users ### Vault secret engine for ceph users
### Vault secret engine for gitlab tokens ### Vault secret engine for gitlab tokens
A custom vault secret engine to dynamically generate and handle gitlab access tokens with different scopes.
### Wordle Solver ### Wordle Solver
### Rust crate for state machines ### Rust crate for state machines
### Implement new werewolf bot ### Implement new werewolf bot
I would love to have a more flexible werewolf bot implementation.
The goals would be relatively ambitious:
- Allow for custom role implementations (likely using custom programming language)
- All role behaviour should be modeled using state machines and be deterministic for a single playthrough
- The state of a playthrough should be saved somehow to tolerate failures or restarts of the bot
### Parse CS Demos ### Parse CS Demos
I already worked a bit on analysing cs demos in the past and would love to have a solid implementation for this in rust.
It should be flexible enough to allow one to build different tools using it.