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README.md
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README.md
@@ -30,6 +30,7 @@ A collection of random ideas
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- [Rust crate for state machines](#rust-crate-for-state-machines)
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- [Implement new werewolf bot](#implement-new-werewolf-bot)
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- [Parse CS Demos](#parse-cs-demos)
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- [Implement jiffy Queue](#implement-jiffy-queue)
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## Projects
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### Mathematical model for Factorio
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@@ -48,16 +49,31 @@ This would require the [protocol implementation](#sans-io-rust-implementation-of
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### Signal Processing
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### (Fast) Fourier Transform
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### Crystalline memory reclaimation
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A lock-free/wait-free (depending on configuration used) memory reclaimation scheme for concurrent data structures.
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I want to implement this as a Rust crate, with a safe interface that should basically make it impossible to misuse (as little unsafe as possible in public API)
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### Wait-Free memory allocator
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### 2D Fluid Sim
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A simple 2D fluid simulation that would allow me to get a basic analysis of a cross-section of a wing or similar structures.
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#### References
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- [PDF by 10 Minute Physics](https://matthias-research.github.io/pages/tenMinutePhysics/17-fluidSim.pdf)
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### Graph Layout Engine
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### Calorie Tracker
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### Visualise minecraft items and their relations
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Ingest the information about minecraft items and entities and their relations somehow and then generate different (interactive) graphs that show the relations between items.
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Possible relations:
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- Used in crafting recipe
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- Dropped by
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### Nomad Gitlab Runner
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A Gitlab Runner that will spawn the given jobs on a Nomad cluster for easier scaling
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### EPaxos implementation
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### Postgres protocol implementation
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### Rust crate to receive stream from OBS
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### Sensor Fusion
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Things like Kalman-Filters etc.
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@@ -72,7 +88,12 @@ A custom vault secret engine to dynamically generate and handle s3 credentials f
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A custom vault secret engine to dynamically generate and handle gitlab access tokens with different scopes.
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### Wordle Solver
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A simple program to help in solving wordle.
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### Rust crate for state machines
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I would like to have a rust crate to dynamically or statically create state machines in rust without any macros.
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The state machines should allow for synchronous and asynchronous transitions and ideally be serializable as well.
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### Implement new werewolf bot
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I would love to have a more flexible werewolf bot implementation.
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The goals would be relatively ambitious:
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@@ -83,3 +104,5 @@ The goals would be relatively ambitious:
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### Parse CS Demos
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I already worked a bit on analysing cs demos in the past and would love to have a solid implementation for this in rust.
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It should be flexible enough to allow one to build different tools using it.
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### Implement jiffy Queue
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