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Lol3rrr
2024-09-15 05:09:15 +02:00
commit c7aa4dbe8c
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import "steammessages.proto";
import "dota_shared_enums.proto";
import "dota_client_enums.proto";
import "base_gcmessages.proto";
import "dota_gcmessages_common_lobby.proto";
enum EStartFindingMatchResult {
k_EStartFindingMatchResult_Invalid = 0;
k_EStartFindingMatchResult_OK = 1;
k_EStartFindingMatchResult_AlreadySearching = 2;
k_EStartFindingMatchResult_FailGeneric = 100;
k_EStartFindingMatchResult_FailedIgnore = 101;
k_EStartFindingMatchResult_MatchmakingDisabled = 102;
k_EStartFindingMatchResult_RegionOffline = 103;
k_EStartFindingMatchResult_MatchmakingCooldown = 104;
k_EStartFindingMatchResult_ClientOutOfDate = 105;
k_EStartFindingMatchResult_CompetitiveNoLowPriority = 106;
k_EStartFindingMatchResult_CompetitiveNotUnlocked = 107;
k_EStartFindingMatchResult_GameModeNotUnlocked = 108;
k_EStartFindingMatchResult_CompetitiveNotEnoughPlayTime = 109;
k_EStartFindingMatchResult_MissingInitialSkill = 110;
k_EStartFindingMatchResult_CompetitiveRankSpreadTooLarge = 111;
k_EStartFindingMatchResult_MemberAlreadyInLobby = 112;
k_EStartFindingMatchResult_MemberNotVACVerified = 113;
k_EStartFindingMatchResult_WeekendTourneyBadPartySize = 114;
k_EStartFindingMatchResult_WeekendTourneyTeamBuyInTooSmall = 115;
k_EStartFindingMatchResult_WeekendTourneyIndividualBuyInTooLarge = 116;
k_EStartFindingMatchResult_WeekendTourneyTeamBuyInTooLarge = 117;
k_EStartFindingMatchResult_MemberMissingEventOwnership = 118;
k_EStartFindingMatchResult_WeekendTourneyNotUnlocked = 119;
k_EStartFindingMatchResult_WeekendTourneyRecentParticipation = 120;
k_EStartFindingMatchResult_MemberMissingAnchoredPhoneNumber = 121;
k_EStartFindingMatchResult_NotMemberOfClan = 122;
k_EStartFindingMatchResult_CoachesChallengeBadPartySize = 123;
k_EStartFindingMatchResult_CoachesChallengeRequirementsNotMet = 124;
k_EStartFindingMatchResult_InvalidRoleSelections = 125;
k_EStartFindingMatchResult_PhoneNumberDiscrepancy = 126;
k_EStartFindingMatchResult_NoQueuePoints = 127;
k_EStartFindingMatchResult_MemberMissingGauntletFlag = 128;
k_EStartFindingMatchResult_MemberGauntletTooRecent = 129;
k_EStartFindingMatchResult_DifficultyNotUnlocked = 130;
k_EStartFindingMatchResult_CoachesNotAllowedInParty = 131;
k_EStartFindingMatchResult_MatchmakingBusy = 132;
k_EStartFindingMatchResult_SteamChinaBanned = 133;
k_EStartFindingMatchResult_SteamChinaInvalidMixedParty = 134;
k_EStartFindingMatchResult_RestrictedFromRanked = 135;
}
message CMsgStartFindingMatch {
optional string key = 1;
optional uint32 matchgroups = 2 [default = 4294967295];
optional uint32 client_version = 3;
optional uint32 game_modes = 4 [default = 4294967295];
optional .MatchType match_type = 6 [default = MATCH_TYPE_CASUAL];
optional uint32 matchlanguages = 7 [default = 4294967295];
optional uint32 team_id = 8;
optional .MatchLanguages game_language_enum = 10 [default = MATCH_LANGUAGE_INVALID];
optional string game_language_name = 11;
optional .CMsgClientPingData ping_data = 12;
optional uint32 region_select_flags = 13;
optional bool solo_queue = 14;
optional uint32 steam_clan_account_id = 16;
optional bool is_challenge_match = 17;
optional uint32 lane_selection_flags = 18;
optional bool high_priority_disabled = 19;
optional bool disable_experimental_gameplay = 20;
optional uint32 custom_game_difficulty_mask = 21;
optional uint32 bot_difficulty_mask = 22;
optional uint32 bot_script_index_mask = 23;
}
message CMsgStartFindingMatchResult {
optional uint32 legacy_generic_eresult = 1 [default = 2];
optional .EStartFindingMatchResult result = 2 [default = k_EStartFindingMatchResult_Invalid];
optional string error_token = 3;
optional string debug_message = 4;
repeated fixed64 responsible_party_members = 5;
optional uint32 result_metadata = 6;
}
message CMsgStopFindingMatch {
optional bool accept_cooldown = 1;
}
message CMsgPartyBuilderOptions {
optional uint32 additional_slots = 1;
optional .MatchType match_type = 2 [default = MATCH_TYPE_CASUAL];
optional uint32 matchgroups = 3;
optional uint32 client_version = 4;
optional .MatchLanguages language = 5 [default = MATCH_LANGUAGE_INVALID];
}
message CMsgReadyUp {
optional .DOTALobbyReadyState state = 1 [default = DOTALobbyReadyState_UNDECLARED];
optional fixed64 ready_up_key = 2;
optional .CDOTAClientHardwareSpecs hardware_specs = 3;
}
message CMsgReadyUpStatus {
optional fixed64 lobby_id = 1;
repeated uint32 accepted_ids = 2;
repeated uint32 declined_ids = 3;
repeated uint32 accepted_indices = 4;
repeated uint32 declined_indices = 5;
optional .DOTALobbyReadyState local_ready_state = 6 [default = DOTALobbyReadyState_UNDECLARED];
}
message CMsgAbandonCurrentGame {
}
message CMsgLobbyScenarioSave {
optional int32 version = 1;
optional bytes data = 2;
}
message CMsgPracticeLobbySetDetails {
message AbilityDraftSpecificDetails {
optional bool shuffle_draft_order = 1;
}
optional uint64 lobby_id = 1;
optional string game_name = 2;
repeated .CLobbyTeamDetails team_details = 3;
optional uint32 server_region = 4;
optional uint32 game_mode = 5;
optional .DOTA_CM_PICK cm_pick = 6 [default = DOTA_CM_RANDOM];
optional .DOTABotDifficulty bot_difficulty_radiant = 9 [default = BOT_DIFFICULTY_PASSIVE];
optional bool allow_cheats = 10;
optional bool fill_with_bots = 11;
optional bool allow_spectating = 13;
optional string pass_key = 15;
optional uint32 leagueid = 16;
optional uint32 penalty_level_radiant = 17;
optional uint32 penalty_level_dire = 18;
optional uint32 series_type = 20;
optional uint32 radiant_series_wins = 21;
optional uint32 dire_series_wins = 22;
optional bool allchat = 23 [default = false];
optional .LobbyDotaTVDelay dota_tv_delay = 24 [default = LobbyDotaTV_120];
optional bool lan = 25;
optional string custom_game_mode = 26;
optional string custom_map_name = 27;
optional uint32 custom_difficulty = 28;
optional uint64 custom_game_id = 29;
optional uint32 custom_min_players = 30;
optional uint32 custom_max_players = 31;
optional .DOTALobbyVisibility visibility = 33 [default = DOTALobbyVisibility_Public];
optional fixed64 custom_game_crc = 34;
optional fixed32 custom_game_timestamp = 37;
optional uint64 previous_match_override = 38;
optional .LobbyDotaPauseSetting pause_setting = 42 [default = LobbyDotaPauseSetting_Unlimited];
optional .DOTABotDifficulty bot_difficulty_dire = 43 [default = BOT_DIFFICULTY_PASSIVE];
optional uint64 bot_radiant = 44;
optional uint64 bot_dire = 45;
optional .DOTASelectionPriorityRules selection_priority_rules = 46 [default = k_DOTASelectionPriorityRules_Manual];
optional bool custom_game_penalties = 47;
optional string lan_host_ping_location = 48;
optional uint32 league_node_id = 49;
repeated int32 requested_hero_ids = 50;
optional .CMsgLobbyScenarioSave scenario_save = 51;
optional .CMsgPracticeLobbySetDetails.AbilityDraftSpecificDetails ability_draft_specific_details = 52;
optional bool do_player_draft = 53;
}
message CMsgPracticeLobbyCreate {
optional string search_key = 1;
optional string pass_key = 5;
optional uint32 client_version = 6;
optional .CMsgPracticeLobbySetDetails lobby_details = 7;
}
message CMsgPracticeLobbySetTeamSlot {
optional .DOTA_GC_TEAM team = 1 [default = DOTA_GC_TEAM_GOOD_GUYS];
optional uint32 slot = 2;
optional .DOTABotDifficulty bot_difficulty = 3 [default = BOT_DIFFICULTY_PASSIVE];
}
message CMsgPracticeLobbySetCoach {
optional .DOTA_GC_TEAM team = 1 [default = DOTA_GC_TEAM_GOOD_GUYS];
}
message CMsgPracticeLobbyJoinBroadcastChannel {
optional uint32 channel = 1;
optional string preferred_description = 2;
optional string preferred_country_code = 3;
optional string preferred_language_code = 4;
}
message CMsgPracticeLobbyCloseBroadcastChannel {
optional uint32 channel = 1;
}
message CMsgPracticeLobbyToggleBroadcastChannelCameramanStatus {
}
message CMsgPracticeLobbyKick {
optional uint32 account_id = 3;
}
message CMsgPracticeLobbyKickFromTeam {
optional uint32 account_id = 1;
}
message CMsgPracticeLobbyLeave {
}
message CMsgPracticeLobbyLaunch {
optional uint32 client_version = 5;
}
message CMsgApplyTeamToPracticeLobby {
optional uint32 team_id = 1;
}
message CMsgPracticeLobbyList {
optional string pass_key = 2;
optional uint32 region = 3;
optional .DOTA_GameMode game_mode = 4 [default = DOTA_GAMEMODE_NONE];
}
message CMsgPracticeLobbyListResponseEntry {
message CLobbyMember {
optional uint32 account_id = 1;
optional string player_name = 2;
}
optional uint64 id = 1 [(key_field) = true];
repeated .CMsgPracticeLobbyListResponseEntry.CLobbyMember members = 5;
optional bool requires_pass_key = 6;
optional uint32 leader_account_id = 7;
optional string name = 10;
optional string custom_game_mode = 11;
optional .DOTA_GameMode game_mode = 12 [default = DOTA_GAMEMODE_NONE];
optional bool friend_present = 13;
optional uint32 players = 14;
optional string custom_map_name = 15;
optional uint32 max_player_count = 16;
optional uint32 server_region = 17;
optional uint32 league_id = 19;
optional string lan_host_ping_location = 20;
optional uint32 min_player_count = 21;
optional bool penalties_enabled = 22;
}
message CMsgPracticeLobbyListResponse {
repeated .CMsgPracticeLobbyListResponseEntry lobbies = 2;
}
message CMsgLobbyList {
optional uint32 server_region = 1 [default = 0];
optional .DOTA_GameMode game_mode = 2 [default = DOTA_GAMEMODE_NONE];
}
message CMsgLobbyListResponse {
repeated .CMsgPracticeLobbyListResponseEntry lobbies = 1;
}
message CMsgPracticeLobbyJoin {
optional uint64 lobby_id = 1;
optional uint32 client_version = 2;
optional string pass_key = 3;
optional fixed64 custom_game_crc = 4;
optional fixed32 custom_game_timestamp = 5;
}
message CMsgPracticeLobbyJoinResponse {
optional .DOTAJoinLobbyResult result = 1 [default = DOTA_JOIN_RESULT_SUCCESS];
}
message CMsgFriendPracticeLobbyListRequest {
repeated uint32 friends = 1;
}
message CMsgFriendPracticeLobbyListResponse {
repeated .CMsgPracticeLobbyListResponseEntry lobbies = 1;
}
message CMsgJoinableCustomGameModesRequest {
optional uint32 server_region = 1;
}
message CMsgJoinableCustomGameModesResponseEntry {
optional uint64 custom_game_id = 1;
optional uint32 lobby_count = 2;
optional uint32 player_count = 3;
}
message CMsgJoinableCustomGameModesResponse {
repeated .CMsgJoinableCustomGameModesResponseEntry game_modes = 1;
}
message CMsgJoinableCustomLobbiesRequest {
optional uint32 server_region = 1;
optional uint64 custom_game_id = 2;
}
message CMsgJoinableCustomLobbiesResponseEntry {
optional fixed64 lobby_id = 1;
optional uint64 custom_game_id = 2;
optional string lobby_name = 3;
optional uint32 member_count = 4;
optional uint32 leader_account_id = 5;
optional string leader_name = 6;
optional string custom_map_name = 7;
optional uint32 max_player_count = 8;
optional uint32 server_region = 9;
optional bool has_pass_key = 11;
optional string lan_host_ping_location = 12;
optional uint32 lobby_creation_time = 13;
optional uint32 custom_game_timestamp = 14;
optional uint64 custom_game_crc = 15;
optional uint32 min_player_count = 16;
optional bool penalties_enabled = 17;
}
message CMsgJoinableCustomLobbiesResponse {
repeated .CMsgJoinableCustomLobbiesResponseEntry lobbies = 1;
}
message CMsgQuickJoinCustomLobby {
message LegacyRegionPing {
optional uint32 server_region = 1;
optional uint32 ping = 2;
optional fixed32 region_code = 3;
}
optional uint32 legacy_server_region = 1;
optional uint64 custom_game_id = 2;
optional uint32 client_version = 3;
optional .CMsgPracticeLobbySetDetails create_lobby_details = 4;
optional bool allow_any_map = 5;
repeated .CMsgQuickJoinCustomLobby.LegacyRegionPing legacy_region_pings = 6;
optional .CMsgClientPingData ping_data = 7;
}
message CMsgQuickJoinCustomLobbyResponse {
optional .DOTAJoinLobbyResult result = 1 [default = DOTA_JOIN_RESULT_SUCCESS];
}
message CMsgBotGameCreate {
optional string search_key = 1;
optional uint32 client_version = 2;
optional .DOTABotDifficulty difficulty_radiant = 3 [default = BOT_DIFFICULTY_PASSIVE];
optional .DOTA_GC_TEAM team = 4 [default = DOTA_GC_TEAM_GOOD_GUYS];
optional uint32 game_mode = 5;
optional .DOTABotDifficulty difficulty_dire = 6 [default = BOT_DIFFICULTY_PASSIVE];
}
message CMsgDOTAPartyMemberSetCoach {
optional bool wants_coach = 1;
}
message CMsgDOTASetGroupLeader {
optional fixed64 new_leader_steamid = 1;
}
message CMsgDOTACancelGroupInvites {
repeated fixed64 invited_steamids = 1;
repeated fixed64 invited_groupids = 2;
}
message CMsgDOTASetGroupOpenStatus {
optional bool open = 1;
}
message CMsgDOTAGroupMergeInvite {
optional fixed64 other_group_id = 1;
}
message CMsgDOTAGroupMergeResponse {
optional fixed64 initiator_group_id = 1;
optional bool accept = 2;
}
message CMsgDOTAGroupMergeReply {
optional .EDOTAGroupMergeResult result = 1 [default = k_EDOTAGroupMergeResult_OK];
}
message CMsgSpectatorLobbyGameDetails {
message Team {
optional uint32 team_id = 1;
optional string team_name = 2;
optional fixed64 team_logo = 3;
}
optional uint32 language = 1;
optional uint64 match_id = 2;
optional fixed64 server_steam_id = 3;
optional string stream_url = 4;
optional string stream_name = 5;
optional uint32 league_id = 6;
optional uint32 series_type = 7;
optional uint32 series_game = 8;
optional .CMsgSpectatorLobbyGameDetails.Team radiant_team = 9;
optional .CMsgSpectatorLobbyGameDetails.Team dire_team = 10;
}
message CMsgSetSpectatorLobbyDetails {
optional uint64 lobby_id = 1;
optional string lobby_name = 2;
optional string pass_key = 3;
optional .CMsgSpectatorLobbyGameDetails game_details = 4;
}
message CMsgCreateSpectatorLobby {
optional uint32 client_version = 1;
optional .CMsgSetSpectatorLobbyDetails details = 2;
}
message CMsgSpectatorLobbyList {
}
message CMsgSpectatorLobbyListResponse {
message SpectatorLobby {
optional uint64 lobby_id = 1;
optional string game_name = 2;
optional bool requires_pass_key = 3;
optional uint32 leader_account_id = 4;
optional uint32 member_count = 5;
optional .CMsgSpectatorLobbyGameDetails game_details = 7;
}
repeated .CMsgSpectatorLobbyListResponse.SpectatorLobby lobbies = 1;
}
message CMsgClientToGCRequestSteamDatagramTicket {
optional fixed64 server_steam_id = 1;
}
message CMsgClientToGCRequestSteamDatagramTicketResponse {
optional bytes serialized_ticket = 1;
optional string message = 2;
}
message CMsgGCToClientSteamDatagramTicket {
optional fixed32 legacy_time_expiry = 1;
optional fixed64 legacy_authorized_steam_id = 2;
optional fixed32 legacy_authorized_public_ip = 3;
optional fixed64 legacy_gameserver_steam_id = 4;
optional fixed64 legacy_gameserver_net_id = 5;
optional bytes legacy_signature = 6;
optional uint32 legacy_app_id = 7;
repeated bytes legacy_extra_fields = 8;
optional bytes serialized_ticket = 16;
}
message CMsgGCToClientRequestLaneSelection {
}
message CMsgGCToClientRequestLaneSelectionResponse {
optional uint32 lane_selection_flags = 1;
optional bool high_priority_disabled = 2;
}
message CMsgGCToClientRequestMMInfo {
}
message CMsgClientToGCMMInfo {
optional uint32 lane_selection_flags = 1;
optional bool high_priority_disabled = 2;
}