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57
Protobufs/steam/steammessages_clientserver_video.proto
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57
Protobufs/steam/steammessages_clientserver_video.proto
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import "steammessages_base.proto";
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option optimize_for = SPEED;
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option cc_generic_services = false;
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message CMsgVideoGameRecordingRepresentation {
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optional string representation_name = 2;
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optional uint32 horizontal_resolution = 3;
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optional uint32 vertical_resolution = 4;
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optional double frame_rate = 5;
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optional uint32 bandwidth = 6;
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optional uint32 audio_sample_rate = 7;
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optional string frame_rate_string = 8;
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optional string codec = 9;
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optional uint32 audio_channel_config = 10;
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repeated .CVideo_GameRecordingSegmentInfo segment_info = 11;
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}
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message CMsgVideoGameRecordingComponent {
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optional string component_name = 1;
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optional uint32 contents = 2;
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optional uint32 segment_size = 3;
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optional string file_type = 4;
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repeated .CMsgVideoGameRecordingRepresentation representations = 5;
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}
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message CMsgVideoGameRecordingDef {
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optional uint64 steamid = 1;
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optional uint32 app_id = 2;
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optional uint32 num_segments = 3;
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optional uint32 length_milliseconds = 4;
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optional uint32 segment_duration_timescale = 5;
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optional uint32 segment_duration = 6;
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repeated .CMsgVideoGameRecordingComponent components = 7;
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optional uint32 start_time_ms = 8;
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optional uint32 start_offset_in_timeline_ms = 9;
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}
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message CVideo_GameRecordingSegmentInfo {
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optional uint32 segment_number = 1;
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optional uint64 segment_size_bytes = 2;
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optional string component_name = 3;
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optional string representation_name = 4;
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}
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message CVideo_GameRecordingSegmentUploadInfo {
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message HTTPHeaders {
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optional string name = 1;
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optional string value = 2;
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}
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optional .CVideo_GameRecordingSegmentInfo segment_info = 1;
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optional string url_host = 2;
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optional string url_path = 3;
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optional bool use_https = 4;
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repeated .CVideo_GameRecordingSegmentUploadInfo.HTTPHeaders request_headers = 5;
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}
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