Initial version

This commit is contained in:
Lol3rrr
2024-09-15 05:09:15 +02:00
commit c7aa4dbe8c
489 changed files with 124650 additions and 0 deletions

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import "steammessages_base.proto";
import "steammessages_unified_base.steamclient.proto";
import "enums.proto";
option cc_generic_services = true;
enum EProfileCustomizationStyle {
k_EProfileCustomizationStyleDefault = 0;
k_EProfileCustomizationStyleSelected = 1;
k_EProfileCustomizationStyleRarest = 2;
k_EProfileCustomizationStyleMostRecent = 3;
k_EProfileCustomizationStyleRandom = 4;
k_EProfileCustomizationStyleHighestRated = 5;
}
enum EAgreementType {
k_EAgreementType_Invalid = -1;
k_EAgreementType_GlobalSSA = 0;
k_EAgreementType_ChinaSSA = 1;
}
enum ENotificationSetting {
k_ENotificationSettingNotifyUseDefault = 0;
k_ENotificationSettingAlways = 1;
k_ENotificationSettingNever = 2;
}
enum ETextFilterSetting {
k_ETextFilterSettingSteamLabOptedOut = 0;
k_ETextFilterSettingEnabled = 1;
k_ETextFilterSettingEnabledAllowProfanity = 2;
k_ETextFilterSettingDisabled = 3;
}
message CPlayer_GetRecentPlaytimeSessionsForChild_Request {
optional uint64 steamid = 1;
}
message CPlayer_GetRecentPlaytimeSessionsForChild_Response {
message PlaytimeSession {
optional uint32 time_start = 1;
optional uint32 time_end = 2;
optional uint32 appid = 3;
optional uint32 device_type = 4;
optional bool disconnected = 5;
}
repeated .CPlayer_GetRecentPlaytimeSessionsForChild_Response.PlaytimeSession sessions = 1;
}
message CPlayer_GetPlayerLinkDetails_Request {
repeated uint64 steamids = 1;
}
message CPlayer_GetPlayerLinkDetails_Response {
message PlayerLinkDetails {
message AccountPublicData {
required fixed64 steamid = 1;
optional int32 visibility_state = 2;
optional int32 privacy_state = 3;
optional int32 profile_state = 4;
optional uint32 ban_expires_time = 7;
optional uint32 account_flags = 8;
optional bytes sha_digest_avatar = 9;
optional string persona_name = 10;
optional string profile_url = 11;
optional bool content_country_restricted = 12;
}
message AccountPrivateData {
optional int32 persona_state = 1;
optional uint32 persona_state_flags = 2;
optional uint32 time_created = 3;
optional fixed64 game_id = 4;
optional fixed64 game_server_steam_id = 5;
optional uint32 game_server_ip_address = 6;
optional uint32 game_server_port = 7;
optional string game_extra_info = 8;
optional string account_name = 9;
optional fixed64 lobby_steam_id = 10;
optional string rich_presence_kv = 11;
optional fixed64 broadcast_session_id = 12;
optional uint32 watching_broadcast_accountid = 13;
optional uint32 watching_broadcast_appid = 14;
optional uint32 watching_broadcast_viewers = 15;
optional string watching_broadcast_title = 16;
optional uint32 last_logoff_time = 17;
optional uint32 last_seen_online = 18;
optional int32 game_os_type = 19;
optional int32 game_device_type = 20;
optional string game_device_name = 21;
optional bool game_is_private = 22;
}
optional .CPlayer_GetPlayerLinkDetails_Response.PlayerLinkDetails.AccountPublicData public_data = 1;
optional .CPlayer_GetPlayerLinkDetails_Response.PlayerLinkDetails.AccountPrivateData private_data = 2;
}
repeated .CPlayer_GetPlayerLinkDetails_Response.PlayerLinkDetails accounts = 1;
}
message CPlayer_GetMutualFriendsForIncomingInvites_Request {
}
message CPlayer_IncomingInviteMutualFriendList {
optional fixed64 steamid = 1;
repeated uint32 mutual_friend_account_ids = 2;
}
message CPlayer_GetMutualFriendsForIncomingInvites_Response {
repeated .CPlayer_IncomingInviteMutualFriendList incoming_invite_mutual_friends_lists = 1;
}
message CPlayer_GetOwnedGames_Request {
optional uint64 steamid = 1;
optional bool include_appinfo = 2;
optional bool include_played_free_games = 3;
repeated uint32 appids_filter = 4;
optional bool include_free_sub = 5;
optional bool skip_unvetted_apps = 6 [default = true];
optional string language = 7;
optional bool include_extended_appinfo = 8;
}
message CPlayer_GetOwnedGames_Response {
message Game {
optional int32 appid = 1;
optional string name = 2;
optional int32 playtime_2weeks = 3;
optional int32 playtime_forever = 4;
optional string img_icon_url = 5;
optional bool has_community_visible_stats = 7;
optional int32 playtime_windows_forever = 8;
optional int32 playtime_mac_forever = 9;
optional int32 playtime_linux_forever = 10;
optional int32 playtime_deck_forever = 20;
optional uint32 rtime_last_played = 11;
optional string capsule_filename = 12;
optional string sort_as = 13;
optional bool has_workshop = 14;
optional bool has_market = 15;
optional bool has_dlc = 16;
optional bool has_leaderboards = 17;
repeated uint32 content_descriptorids = 18;
optional int32 playtime_disconnected = 19;
}
optional uint32 game_count = 1;
repeated .CPlayer_GetOwnedGames_Response.Game games = 2;
}
message CPlayer_GetPlayNext_Request {
optional uint32 max_age_seconds = 1;
repeated uint32 ignore_appids = 2;
}
message CPlayer_GetPlayNext_Response {
optional uint32 last_update_time = 1;
repeated uint32 appids = 2;
}
message CPlayer_GetFriendsGameplayInfo_Request {
optional uint32 appid = 1;
}
message CPlayer_GetFriendsGameplayInfo_Response {
message FriendsGameplayInfo {
optional fixed64 steamid = 1;
optional uint32 minutes_played = 2;
optional uint32 minutes_played_forever = 3;
}
message OwnGameplayInfo {
optional fixed64 steamid = 1;
optional uint32 minutes_played = 2;
optional uint32 minutes_played_forever = 3;
optional bool in_wishlist = 4;
optional bool owned = 5;
}
optional .CPlayer_GetFriendsGameplayInfo_Response.OwnGameplayInfo your_info = 1;
repeated .CPlayer_GetFriendsGameplayInfo_Response.FriendsGameplayInfo in_game = 2;
repeated .CPlayer_GetFriendsGameplayInfo_Response.FriendsGameplayInfo played_recently = 3;
repeated .CPlayer_GetFriendsGameplayInfo_Response.FriendsGameplayInfo played_ever = 4;
repeated .CPlayer_GetFriendsGameplayInfo_Response.FriendsGameplayInfo owns = 5;
repeated .CPlayer_GetFriendsGameplayInfo_Response.FriendsGameplayInfo in_wishlist = 6;
}
message CPlayer_GetGameBadgeLevels_Request {
optional uint32 appid = 1;
}
message CPlayer_GetGameBadgeLevels_Response {
message Badge {
optional int32 level = 1;
optional int32 series = 2;
optional uint32 border_color = 3;
}
optional uint32 player_level = 1;
repeated .CPlayer_GetGameBadgeLevels_Response.Badge badges = 2;
}
message CPlayer_GetProfileBackground_Request {
optional fixed64 steamid = 1;
optional string language = 2;
}
message ProfileItem {
message ProfileColor {
optional string style_name = 1;
optional string color = 2;
}
optional uint64 communityitemid = 1;
optional string image_small = 2;
optional string image_large = 3;
optional string name = 4;
optional string item_title = 5;
optional string item_description = 6;
optional uint32 appid = 7;
optional uint32 item_type = 8;
optional uint32 item_class = 9;
optional string movie_webm = 10;
optional string movie_mp4 = 11;
optional string movie_webm_small = 13;
optional string movie_mp4_small = 14;
optional uint32 equipped_flags = 12;
repeated .ProfileItem.ProfileColor profile_colors = 15;
}
message CPlayer_GetProfileBackground_Response {
optional .ProfileItem profile_background = 1;
}
message CPlayer_SetProfileBackground_Request {
optional uint64 communityitemid = 1;
}
message CPlayer_SetProfileBackground_Response {
}
message CPlayer_GetMiniProfileBackground_Request {
optional fixed64 steamid = 1;
optional string language = 2;
}
message CPlayer_GetMiniProfileBackground_Response {
optional .ProfileItem profile_background = 1;
}
message CPlayer_SetMiniProfileBackground_Request {
optional uint64 communityitemid = 1;
}
message CPlayer_SetMiniProfileBackground_Response {
}
message CPlayer_GetAvatarFrame_Request {
optional fixed64 steamid = 1;
optional string language = 2;
}
message CPlayer_GetAvatarFrame_Response {
optional .ProfileItem avatar_frame = 1;
}
message CPlayer_SetAvatarFrame_Request {
optional uint64 communityitemid = 1;
}
message CPlayer_SetAvatarFrame_Response {
}
message CPlayer_GetAnimatedAvatar_Request {
optional fixed64 steamid = 1;
optional string language = 2;
}
message CPlayer_GetAnimatedAvatar_Response {
optional .ProfileItem avatar = 1;
}
message CPlayer_SetAnimatedAvatar_Request {
optional uint64 communityitemid = 1;
}
message CPlayer_SetAnimatedAvatar_Response {
}
message CPlayer_GetSteamDeckKeyboardSkin_Request {
optional fixed64 steamid = 1;
optional string language = 2;
}
message CPlayer_GetSteamDeckKeyboardSkin_Response {
optional .ProfileItem steam_deck_keyboard_skin = 1;
}
message CPlayer_SetSteamDeckKeyboardSkin_Request {
optional uint64 communityitemid = 1;
}
message CPlayer_SetSteamDeckKeyboardSkin_Response {
}
message CPlayer_GetProfileItemsOwned_Request {
optional string language = 1;
repeated .ECommunityItemClass filters = 2;
}
message CPlayer_GetProfileItemsOwned_Response {
repeated .ProfileItem profile_backgrounds = 1;
repeated .ProfileItem mini_profile_backgrounds = 2;
repeated .ProfileItem avatar_frames = 3;
repeated .ProfileItem animated_avatars = 4;
repeated .ProfileItem profile_modifiers = 5;
repeated .ProfileItem steam_deck_keyboard_skins = 6;
repeated .ProfileItem steam_deck_startup_movies = 7;
}
message CPlayer_GetProfileItemsEquipped_Request {
optional fixed64 steamid = 1;
optional string language = 2;
}
message CPlayer_GetProfileItemsEquipped_Response {
optional .ProfileItem profile_background = 1;
optional .ProfileItem mini_profile_background = 2;
optional .ProfileItem avatar_frame = 3;
optional .ProfileItem animated_avatar = 4;
optional .ProfileItem profile_modifier = 5;
optional .ProfileItem steam_deck_keyboard_skin = 6;
}
message CPlayer_SetEquippedProfileItemFlags_Request {
optional uint64 communityitemid = 1;
optional uint32 flags = 2;
}
message CPlayer_SetEquippedProfileItemFlags_Response {
}
message CPlayer_GetEmoticonList_Request {
}
message CPlayer_GetEmoticonList_Response {
message Emoticon {
optional string name = 1;
optional int32 count = 2;
optional uint32 time_last_used = 3;
optional uint32 use_count = 4;
optional uint32 time_received = 5;
optional uint32 appid = 6;
}
repeated .CPlayer_GetEmoticonList_Response.Emoticon emoticons = 1;
}
message CPlayer_GetCommunityBadgeProgress_Request {
optional uint64 steamid = 1;
optional int32 badgeid = 2;
}
message CPlayer_GetCommunityBadgeProgress_Response {
message Quest {
optional uint32 questid = 1;
optional bool completed = 2;
}
repeated .CPlayer_GetCommunityBadgeProgress_Response.Quest quests = 1;
}
message CPlayer_GetTopAchievementsForGames_Request {
optional uint64 steamid = 1;
optional string language = 2;
optional uint32 max_achievements = 3;
repeated uint32 appids = 4;
}
message CPlayer_GetTopAchievementsForGames_Response {
message Achievement {
optional uint32 statid = 1;
optional uint32 bit = 2;
optional string name = 3;
optional string desc = 4;
optional string icon = 5;
optional string icon_gray = 6;
optional bool hidden = 7;
optional string player_percent_unlocked = 8;
}
message Game {
optional uint32 appid = 1;
optional uint32 total_achievements = 2;
repeated .CPlayer_GetTopAchievementsForGames_Response.Achievement achievements = 3;
}
repeated .CPlayer_GetTopAchievementsForGames_Response.Game games = 1;
}
message CPlayer_GetAchievementsProgress_Request {
optional uint64 steamid = 1;
optional string language = 2;
repeated uint32 appids = 3;
optional bool include_unvetted_apps = 4;
}
message CPlayer_GetAchievementsProgress_Response {
message AchievementProgress {
optional uint32 appid = 1;
optional uint32 unlocked = 2;
optional uint32 total = 3;
optional float percentage = 4;
optional bool all_unlocked = 5;
optional uint32 cache_time = 6;
optional bool vetted = 7;
}
repeated .CPlayer_GetAchievementsProgress_Response.AchievementProgress achievement_progress = 1;
}
message CPlayer_GetGameAchievements_Request {
optional uint32 appid = 1;
optional string language = 2;
}
message CPlayer_GetGameAchievements_Response {
message Achievement {
optional string internal_name = 1;
optional string localized_name = 2;
optional string localized_desc = 3;
optional string icon = 4;
optional string icon_gray = 5;
optional bool hidden = 6;
optional string player_percent_unlocked = 7;
}
repeated .CPlayer_GetGameAchievements_Response.Achievement achievements = 1;
}
message CPlayer_GetFavoriteBadge_Request {
optional uint64 steamid = 1;
}
message CPlayer_GetFavoriteBadge_Response {
optional bool has_favorite_badge = 1;
optional uint32 badgeid = 2;
optional uint64 communityitemid = 3;
optional uint32 item_type = 4;
optional uint32 border_color = 5;
optional uint32 appid = 6;
optional uint32 level = 7;
}
message CPlayer_SetFavoriteBadge_Request {
optional uint64 communityitemid = 1;
optional uint32 badgeid = 2;
}
message CPlayer_SetFavoriteBadge_Response {
}
message CPlayer_GetProfileCustomization_Request {
optional fixed64 steamid = 1;
optional bool include_inactive_customizations = 2;
optional bool include_purchased_customizations = 3;
}
message ProfileCustomizationSlot {
optional uint32 slot = 1;
optional uint32 appid = 2;
optional uint64 publishedfileid = 3;
optional uint64 item_assetid = 4;
optional uint64 item_contextid = 5;
optional string notes = 6;
optional string title = 7;
optional uint32 accountid = 8;
optional uint32 badgeid = 9;
optional uint32 border_color = 10;
optional uint64 item_classid = 11;
optional uint64 item_instanceid = 12;
optional .EBanContentCheckResult ban_check_result = 13 [default = k_EBanContentCheckResult_NotScanned];
optional uint32 replay_year = 14;
}
message ProfileCustomization {
optional .EProfileCustomizationType customization_type = 1 [default = k_EProfileCustomizationTypeInvalid];
optional bool large = 2;
repeated .ProfileCustomizationSlot slots = 3;
optional bool active = 4;
optional .EProfileCustomizationStyle customization_style = 5 [default = k_EProfileCustomizationStyleDefault];
optional uint64 purchaseid = 6;
optional uint32 level = 7;
}
message ProfileTheme {
optional string theme_id = 1;
optional string title = 2;
}
message ProfilePreferences {
optional bool hide_profile_awards = 1;
}
message CPlayer_GetProfileCustomization_Response {
message PurchasedCustomization {
optional uint64 purchaseid = 1;
optional .EProfileCustomizationType customization_type = 2 [default = k_EProfileCustomizationTypeInvalid];
optional uint32 level = 3;
}
repeated .ProfileCustomization customizations = 1;
optional uint32 slots_available = 2;
optional .ProfileTheme profile_theme = 3;
repeated .CPlayer_GetProfileCustomization_Response.PurchasedCustomization purchased_customizations = 4;
optional .ProfilePreferences profile_preferences = 5;
}
message CPlayer_GetPurchasedProfileCustomizations_Request {
optional fixed64 steamid = 1;
}
message CPlayer_GetPurchasedProfileCustomizations_Response {
message PurchasedCustomization {
optional uint64 purchaseid = 1;
optional .EProfileCustomizationType customization_type = 2 [default = k_EProfileCustomizationTypeInvalid];
}
repeated .CPlayer_GetPurchasedProfileCustomizations_Response.PurchasedCustomization purchased_customizations = 1;
}
message CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Request {
optional fixed64 steamid = 1;
}
message CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Response {
message PurchasedCustomization {
optional .EProfileCustomizationType customization_type = 1 [default = k_EProfileCustomizationTypeInvalid];
optional uint32 count = 2;
}
message UpgradedCustomization {
optional .EProfileCustomizationType customization_type = 1 [default = k_EProfileCustomizationTypeInvalid];
optional uint32 level = 2;
}
repeated .CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Response.PurchasedCustomization purchased_customizations = 1;
repeated .CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Response.UpgradedCustomization upgraded_customizations = 2;
}
message CPlayer_GetProfileThemesAvailable_Request {
}
message CPlayer_GetProfileThemesAvailable_Response {
repeated .ProfileTheme profile_themes = 1;
}
message CPlayer_SetProfileTheme_Request {
optional string theme_id = 1;
}
message CPlayer_SetProfileTheme_Response {
}
message CPlayer_SetProfilePreferences_Request {
optional .ProfilePreferences profile_preferences = 1;
}
message CPlayer_SetProfilePreferences_Response {
}
message CPlayer_PostStatusToFriends_Request {
optional uint32 appid = 1;
optional string status_text = 2;
}
message CPlayer_PostStatusToFriends_Response {
}
message CPlayer_GetPostedStatus_Request {
optional uint64 steamid = 1;
optional uint64 postid = 2;
}
message CPlayer_GetPostedStatus_Response {
optional uint32 accountid = 1;
optional uint64 postid = 2;
optional string status_text = 3;
optional bool deleted = 4;
optional uint32 appid = 5;
}
message CPlayer_DeletePostedStatus_Request {
optional uint64 postid = 1;
}
message CPlayer_DeletePostedStatus_Response {
}
message CPlayer_GetLastPlayedTimes_Request {
optional uint32 min_last_played = 1;
}
message CPlayer_GetLastPlayedTimes_Response {
message Game {
optional int32 appid = 1;
optional uint32 last_playtime = 2;
optional int32 playtime_2weeks = 3;
optional int32 playtime_forever = 4;
optional uint32 first_playtime = 5;
optional int32 playtime_windows_forever = 6;
optional int32 playtime_mac_forever = 7;
optional int32 playtime_linux_forever = 8;
optional int32 playtime_deck_forever = 16;
optional uint32 first_windows_playtime = 9;
optional uint32 first_mac_playtime = 10;
optional uint32 first_linux_playtime = 11;
optional uint32 first_deck_playtime = 17;
optional uint32 last_windows_playtime = 12;
optional uint32 last_mac_playtime = 13;
optional uint32 last_linux_playtime = 14;
optional uint32 last_deck_playtime = 18;
optional uint32 playtime_disconnected = 15;
}
repeated .CPlayer_GetLastPlayedTimes_Response.Game games = 1;
}
message CPlayer_GetTimeSSAAccepted_Request {
}
message CPlayer_GetTimeSSAAccepted_Response {
optional uint32 time_ssa_accepted = 1;
optional uint32 time_ssa_updated = 2;
optional uint32 time_chinassa_accepted = 3;
}
message CPlayer_AcceptSSA_Request {
optional .EAgreementType agreement_type = 1 [default = k_EAgreementType_Invalid];
optional uint32 time_signed_utc = 2;
}
message CPlayer_AcceptSSA_Response {
}
message CPlayer_GetNicknameList_Request {
}
message CPlayer_GetNicknameList_Response {
message PlayerNickname {
optional fixed32 accountid = 1;
optional string nickname = 2;
}
repeated .CPlayer_GetNicknameList_Response.PlayerNickname nicknames = 1;
}
message CPlayer_GetPerFriendPreferences_Request {
}
message PerFriendPreferences {
optional fixed32 accountid = 1;
optional string nickname = 2;
optional .ENotificationSetting notifications_showingame = 3 [default = k_ENotificationSettingNotifyUseDefault];
optional .ENotificationSetting notifications_showonline = 4 [default = k_ENotificationSettingNotifyUseDefault];
optional .ENotificationSetting notifications_showmessages = 5 [default = k_ENotificationSettingNotifyUseDefault];
optional .ENotificationSetting sounds_showingame = 6 [default = k_ENotificationSettingNotifyUseDefault];
optional .ENotificationSetting sounds_showonline = 7 [default = k_ENotificationSettingNotifyUseDefault];
optional .ENotificationSetting sounds_showmessages = 8 [default = k_ENotificationSettingNotifyUseDefault];
optional .ENotificationSetting notifications_sendmobile = 9 [default = k_ENotificationSettingNotifyUseDefault];
}
message CPlayer_GetPerFriendPreferences_Response {
repeated .PerFriendPreferences preferences = 1;
}
message CPlayer_SetPerFriendPreferences_Request {
optional .PerFriendPreferences preferences = 1;
}
message CPlayer_SetPerFriendPreferences_Response {
}
message CPlayer_AddFriend_Request {
optional fixed64 steamid = 1;
}
message CPlayer_AddFriend_Response {
optional bool invite_sent = 1;
optional uint32 friend_relationship = 2;
optional int32 result = 3;
}
message CPlayer_RemoveFriend_Request {
optional fixed64 steamid = 1;
}
message CPlayer_RemoveFriend_Response {
optional uint32 friend_relationship = 1;
}
message CPlayer_IgnoreFriend_Request {
optional fixed64 steamid = 1;
optional bool unignore = 2;
}
message CPlayer_IgnoreFriend_Response {
optional uint32 friend_relationship = 1;
}
message CPlayer_GetCommunityPreferences_Request {
}
message CPlayer_CommunityPreferences {
optional bool parenthesize_nicknames = 4 [default = false];
optional .ETextFilterSetting text_filter_setting = 5 [default = k_ETextFilterSettingSteamLabOptedOut];
optional bool text_filter_ignore_friends = 6 [default = true];
optional uint32 text_filter_words_revision = 7;
optional uint32 timestamp_updated = 3;
}
message CPlayer_GetCommunityPreferences_Response {
optional .CPlayer_CommunityPreferences preferences = 1;
optional .UserContentDescriptorPreferences content_descriptor_preferences = 2;
}
message CPlayer_SetCommunityPreferences_Request {
optional .CPlayer_CommunityPreferences preferences = 1;
}
message CPlayer_SetCommunityPreferences_Response {
}
message CPlayer_GetTextFilterWords_Request {
}
message CPlayer_TextFilterWords {
repeated string text_filter_custom_banned_words = 1;
repeated string text_filter_custom_clean_words = 2;
optional uint32 text_filter_words_revision = 3;
}
message CPlayer_GetTextFilterWords_Response {
optional .CPlayer_TextFilterWords words = 1;
}
message CPlayer_GetNewSteamAnnouncementState_Request {
optional int32 language = 1;
}
message CPlayer_GetNewSteamAnnouncementState_Response {
optional .ENewSteamAnnouncementState state = 1 [default = k_ENewSteamAnnouncementState_Invalid];
optional string announcement_headline = 2;
optional string announcement_url = 3;
optional uint32 time_posted = 4;
optional uint64 announcement_gid = 5;
}
message CPlayer_UpdateSteamAnnouncementLastRead_Request {
optional uint64 announcement_gid = 1;
optional uint32 time_posted = 2;
}
message CPlayer_UpdateSteamAnnouncementLastRead_Response {
}
message CPlayer_GetPrivacySettings_Request {
}
message CPrivacySettings {
optional int32 privacy_state = 1;
optional int32 privacy_state_inventory = 2;
optional int32 privacy_state_gifts = 3;
optional int32 privacy_state_ownedgames = 4;
optional int32 privacy_state_playtime = 5;
optional int32 privacy_state_friendslist = 6;
}
message CPlayer_GetPrivacySettings_Response {
optional .CPrivacySettings privacy_settings = 1;
}
message CPlayer_GetDurationControl_Request {
optional uint32 appid = 1;
}
message CPlayer_GetDurationControl_Response {
optional bool is_enabled = 1;
optional int32 seconds = 2;
optional int32 seconds_today = 3;
optional bool is_steamchina_account = 4;
optional bool is_age_verified = 5;
optional uint32 seconds_allowed_today = 6;
optional bool age_verification_pending = 7;
optional bool block_minors = 8;
}
message CPlayer_RecordDisconnectedPlaytime_Request {
message PlayHistory {
optional uint32 appid = 1;
optional uint32 session_time_start = 2;
optional uint32 seconds = 3;
optional bool offline = 4;
optional uint32 owner = 5;
}
repeated .CPlayer_RecordDisconnectedPlaytime_Request.PlayHistory play_sessions = 3;
}
message CPlayer_RecordDisconnectedPlaytime_Response {
}
message CPlayer_LastPlayedTimes_Notification {
repeated .CPlayer_GetLastPlayedTimes_Response.Game games = 1;
}
message CPlayer_FriendNicknameChanged_Notification {
optional fixed32 accountid = 1;
optional string nickname = 2;
optional bool is_echo_to_self = 3;
}
message CPlayer_FriendEquippedProfileItemsChanged_Notification {
optional fixed32 accountid = 1;
}
message CPlayer_NewSteamAnnouncementState_Notification {
optional .ENewSteamAnnouncementState state = 1 [default = k_ENewSteamAnnouncementState_Invalid];
optional string announcement_headline = 2;
optional string announcement_url = 3;
optional uint32 time_posted = 4;
optional uint64 announcement_gid = 5;
}
message CPlayer_CommunityPreferencesChanged_Notification {
optional .CPlayer_CommunityPreferences preferences = 1;
optional .UserContentDescriptorPreferences content_descriptor_preferences = 2;
}
message CPlayer_TextFilterWordsChanged_Notification {
optional .CPlayer_TextFilterWords words = 1;
}
message CPlayer_PerFriendPreferencesChanged_Notification {
optional fixed32 accountid = 1;
optional .PerFriendPreferences preferences = 2;
}
message CPlayer_PrivacySettingsChanged_Notification {
optional .CPrivacySettings privacy_settings = 1;
}
service Player {
rpc GetRecentPlaytimeSessionsForChild (.CPlayer_GetRecentPlaytimeSessionsForChild_Request) returns (.CPlayer_GetRecentPlaytimeSessionsForChild_Response);
rpc GetPlayerLinkDetails (.CPlayer_GetPlayerLinkDetails_Request) returns (.CPlayer_GetPlayerLinkDetails_Response);
rpc GetMutualFriendsForIncomingInvites (.CPlayer_GetMutualFriendsForIncomingInvites_Request) returns (.CPlayer_GetMutualFriendsForIncomingInvites_Response);
rpc GetOwnedGames (.CPlayer_GetOwnedGames_Request) returns (.CPlayer_GetOwnedGames_Response);
rpc GetPlayNext (.CPlayer_GetPlayNext_Request) returns (.CPlayer_GetPlayNext_Response);
rpc GetFriendsGameplayInfo (.CPlayer_GetFriendsGameplayInfo_Request) returns (.CPlayer_GetFriendsGameplayInfo_Response);
rpc GetGameBadgeLevels (.CPlayer_GetGameBadgeLevels_Request) returns (.CPlayer_GetGameBadgeLevels_Response);
rpc GetProfileBackground (.CPlayer_GetProfileBackground_Request) returns (.CPlayer_GetProfileBackground_Response);
rpc SetProfileBackground (.CPlayer_SetProfileBackground_Request) returns (.CPlayer_SetProfileBackground_Response);
rpc GetMiniProfileBackground (.CPlayer_GetMiniProfileBackground_Request) returns (.CPlayer_GetMiniProfileBackground_Response);
rpc SetMiniProfileBackground (.CPlayer_SetMiniProfileBackground_Request) returns (.CPlayer_SetMiniProfileBackground_Response);
rpc GetAvatarFrame (.CPlayer_GetAvatarFrame_Request) returns (.CPlayer_GetAvatarFrame_Response);
rpc SetAvatarFrame (.CPlayer_SetAvatarFrame_Request) returns (.CPlayer_SetAvatarFrame_Response);
rpc GetAnimatedAvatar (.CPlayer_GetAnimatedAvatar_Request) returns (.CPlayer_GetAnimatedAvatar_Response);
rpc SetAnimatedAvatar (.CPlayer_SetAnimatedAvatar_Request) returns (.CPlayer_SetAnimatedAvatar_Response);
rpc GetSteamDeckKeyboardSkin (.CPlayer_GetSteamDeckKeyboardSkin_Request) returns (.CPlayer_GetSteamDeckKeyboardSkin_Response);
rpc SetSteamDeckKeyboardSkin (.CPlayer_SetSteamDeckKeyboardSkin_Request) returns (.CPlayer_SetSteamDeckKeyboardSkin_Response);
rpc GetProfileItemsOwned (.CPlayer_GetProfileItemsOwned_Request) returns (.CPlayer_GetProfileItemsOwned_Response);
rpc GetProfileItemsEquipped (.CPlayer_GetProfileItemsEquipped_Request) returns (.CPlayer_GetProfileItemsEquipped_Response);
rpc SetEquippedProfileItemFlags (.CPlayer_SetEquippedProfileItemFlags_Request) returns (.CPlayer_SetEquippedProfileItemFlags_Response);
rpc GetEmoticonList (.CPlayer_GetEmoticonList_Request) returns (.CPlayer_GetEmoticonList_Response);
rpc GetCommunityBadgeProgress (.CPlayer_GetCommunityBadgeProgress_Request) returns (.CPlayer_GetCommunityBadgeProgress_Response);
rpc GetTopAchievementsForGames (.CPlayer_GetTopAchievementsForGames_Request) returns (.CPlayer_GetTopAchievementsForGames_Response);
rpc GetAchievementsProgress (.CPlayer_GetAchievementsProgress_Request) returns (.CPlayer_GetAchievementsProgress_Response);
rpc GetGameAchievements (.CPlayer_GetGameAchievements_Request) returns (.CPlayer_GetGameAchievements_Response);
rpc GetFavoriteBadge (.CPlayer_GetFavoriteBadge_Request) returns (.CPlayer_GetFavoriteBadge_Response);
rpc SetFavoriteBadge (.CPlayer_SetFavoriteBadge_Request) returns (.CPlayer_SetFavoriteBadge_Response);
rpc GetProfileCustomization (.CPlayer_GetProfileCustomization_Request) returns (.CPlayer_GetProfileCustomization_Response);
rpc GetPurchasedProfileCustomizations (.CPlayer_GetPurchasedProfileCustomizations_Request) returns (.CPlayer_GetPurchasedProfileCustomizations_Response);
rpc GetPurchasedAndUpgradedProfileCustomizations (.CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Request) returns (.CPlayer_GetPurchasedAndUpgradedProfileCustomizations_Response);
rpc GetProfileThemesAvailable (.CPlayer_GetProfileThemesAvailable_Request) returns (.CPlayer_GetProfileThemesAvailable_Response);
rpc SetProfileTheme (.CPlayer_SetProfileTheme_Request) returns (.CPlayer_SetProfileTheme_Response);
rpc SetProfilePreferences (.CPlayer_SetProfilePreferences_Request) returns (.CPlayer_SetProfilePreferences_Response);
rpc PostStatusToFriends (.CPlayer_PostStatusToFriends_Request) returns (.CPlayer_PostStatusToFriends_Response);
rpc GetPostedStatus (.CPlayer_GetPostedStatus_Request) returns (.CPlayer_GetPostedStatus_Response);
rpc DeletePostedStatus (.CPlayer_DeletePostedStatus_Request) returns (.CPlayer_DeletePostedStatus_Response);
rpc ClientGetLastPlayedTimes (.CPlayer_GetLastPlayedTimes_Request) returns (.CPlayer_GetLastPlayedTimes_Response);
rpc GetTimeSSAAccepted (.CPlayer_GetTimeSSAAccepted_Request) returns (.CPlayer_GetTimeSSAAccepted_Response);
rpc AcceptSSA (.CPlayer_AcceptSSA_Request) returns (.CPlayer_AcceptSSA_Response);
rpc GetNicknameList (.CPlayer_GetNicknameList_Request) returns (.CPlayer_GetNicknameList_Response);
rpc GetPerFriendPreferences (.CPlayer_GetPerFriendPreferences_Request) returns (.CPlayer_GetPerFriendPreferences_Response);
rpc SetPerFriendPreferences (.CPlayer_SetPerFriendPreferences_Request) returns (.CPlayer_SetPerFriendPreferences_Response);
rpc AddFriend (.CPlayer_AddFriend_Request) returns (.CPlayer_AddFriend_Response);
rpc RemoveFriend (.CPlayer_RemoveFriend_Request) returns (.CPlayer_RemoveFriend_Response);
rpc IgnoreFriend (.CPlayer_IgnoreFriend_Request) returns (.CPlayer_IgnoreFriend_Response);
rpc GetCommunityPreferences (.CPlayer_GetCommunityPreferences_Request) returns (.CPlayer_GetCommunityPreferences_Response);
rpc SetCommunityPreferences (.CPlayer_SetCommunityPreferences_Request) returns (.CPlayer_SetCommunityPreferences_Response);
rpc GetTextFilterWords (.CPlayer_GetTextFilterWords_Request) returns (.CPlayer_GetTextFilterWords_Response);
rpc GetNewSteamAnnouncementState (.CPlayer_GetNewSteamAnnouncementState_Request) returns (.CPlayer_GetNewSteamAnnouncementState_Response);
rpc UpdateSteamAnnouncementLastRead (.CPlayer_UpdateSteamAnnouncementLastRead_Request) returns (.CPlayer_UpdateSteamAnnouncementLastRead_Response);
rpc GetPrivacySettings (.CPlayer_GetPrivacySettings_Request) returns (.CPlayer_GetPrivacySettings_Response);
rpc GetDurationControl (.CPlayer_GetDurationControl_Request) returns (.CPlayer_GetDurationControl_Response);
rpc RecordDisconnectedPlaytime (.CPlayer_RecordDisconnectedPlaytime_Request) returns (.CPlayer_RecordDisconnectedPlaytime_Response);
}
service PlayerClient {
option (service_execution_site) = k_EProtoExecutionSiteSteamClient;
rpc NotifyLastPlayedTimes (.CPlayer_LastPlayedTimes_Notification) returns (.NoResponse);
rpc NotifyFriendNicknameChanged (.CPlayer_FriendNicknameChanged_Notification) returns (.NoResponse);
rpc NotifyFriendEquippedProfileItemsChanged (.CPlayer_FriendEquippedProfileItemsChanged_Notification) returns (.NoResponse);
rpc NotifyNewSteamAnnouncementState (.CPlayer_NewSteamAnnouncementState_Notification) returns (.NoResponse);
rpc NotifyCommunityPreferencesChanged (.CPlayer_CommunityPreferencesChanged_Notification) returns (.NoResponse);
rpc NotifyTextFilterWordsChanged (.CPlayer_TextFilterWordsChanged_Notification) returns (.NoResponse);
rpc NotifyPerFriendPreferencesChanged (.CPlayer_PerFriendPreferencesChanged_Notification) returns (.NoResponse);
rpc NotifyPrivacyPrivacySettingsChanged (.CPlayer_PrivacySettingsChanged_Notification) returns (.NoResponse);
}