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94
Protobufs/webui/service_remote.proto
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94
Protobufs/webui/service_remote.proto
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import "common.proto";
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message CRemoteClient_AllocateRelayServer_Request {
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optional uint32 cellid = 1;
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optional string credentials = 2;
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}
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message CRemoteClient_AllocateRelayServer_Response {
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optional string relay_server = 1;
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}
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message CRemoteClient_AllocateSDR_Request {
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optional uint32 appid = 1;
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}
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message CRemoteClient_AllocateSDR_Response {
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}
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message CRemoteClient_ClientDetails {
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optional fixed64 remote_client_id = 1;
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optional .CRemoteClient_DeviceDetails device_details = 2;
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optional uint64 last_seen = 4;
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optional string city = 5;
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optional string state = 6;
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optional string country = 7;
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optional bool is_online = 8;
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}
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message CRemoteClient_CreateRemotePlayTogetherInvitation_Request {
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optional uint32 appid = 1;
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optional string launch_parameters = 2;
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}
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message CRemoteClient_CreateRemotePlayTogetherInvitation_Response {
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optional string invitation_code = 1;
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}
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message CRemoteClient_DeleteRemotePlayTogetherInvitation_Request {
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optional string invitation_code = 1;
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}
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message CRemoteClient_DeleteRemotePlayTogetherInvitation_Response {
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}
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message CRemoteClient_GetPairingInfo_Request {
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optional uint32 pin = 1;
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}
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message CRemoteClient_GetPairingInfo_Response {
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optional fixed64 session_id = 1;
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optional fixed64 device_id = 2;
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optional bytes request = 3;
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}
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message CRemoteClient_GetRecentClients_Request {
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}
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message CRemoteClient_GetRecentClients_Response {
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repeated .CRemoteClient_ClientDetails clients = 1;
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}
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message CRemoteClient_MarkTaskComplete_Request {
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optional fixed64 remote_client_id = 1;
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optional fixed64 task_id = 2;
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optional string content_id = 3;
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}
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message CRemoteClient_MarkTaskComplete_Response {
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}
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message CRemotePlay_SessionStarted_Request {
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optional uint32 host_account_id = 1;
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optional uint32 client_account_id = 2;
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optional uint32 appid = 3;
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optional int32 device_form_factor = 4;
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optional bool remote_play_together = 5;
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optional bool guest_session = 6;
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}
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message CRemotePlay_SessionStarted_Response {
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optional fixed64 record_id = 1;
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}
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service RemoteClient {
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rpc AllocateRelayServer (.CRemoteClient_AllocateRelayServer_Request) returns (.CRemoteClient_AllocateRelayServer_Response);
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rpc AllocateSDR (.CRemoteClient_AllocateSDR_Request) returns (.CRemoteClient_AllocateSDR_Response);
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rpc CreateRemotePlayTogetherInvitation (.CRemoteClient_CreateRemotePlayTogetherInvitation_Request) returns (.CRemoteClient_CreateRemotePlayTogetherInvitation_Response);
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rpc DeleteRemotePlayTogetherInvitation (.CRemoteClient_DeleteRemotePlayTogetherInvitation_Request) returns (.CRemoteClient_DeleteRemotePlayTogetherInvitation_Response);
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rpc GetPairingInfo (.CRemoteClient_GetPairingInfo_Request) returns (.CRemoteClient_GetPairingInfo_Response);
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rpc GetRecentClients (.CRemoteClient_GetRecentClients_Request) returns (.CRemoteClient_GetRecentClients_Response);
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rpc MarkTaskComplete (.CRemoteClient_MarkTaskComplete_Request) returns (.CRemoteClient_MarkTaskComplete_Response);
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rpc SendRemotePlaySessionStarted (.CRemotePlay_SessionStarted_Request) returns (.CRemotePlay_SessionStarted_Response);
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}
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