Lol3rrr
c1e85d77dc
Further perf improv attempts
...
Reuse the buffer when decompressing the frames
2024-09-22 18:12:31 +02:00
Lol3rrr
bead8549d4
Performance Improvements
...
Work on improving the performance of the entity parsing stuff
Benchmarked using hyperfine with 2 warmup runs on my M1 Macbook
Entities - Previous: 14.845 s ± 0.095 s
No-Entities - Previous: 318.4 ms ± 18.1 ms
Entities - New: 1.117 s ± 0.021 s
No-Entities - New: 325.4 ms ± 16.7 ms
2024-09-22 17:32:13 +02:00
Lol3rrr
6d89de0663
Update tests and some more
2024-09-21 21:53:41 +02:00
Lol3rrr
ba237795fd
Now keep track of entity state as well
2024-09-21 15:42:32 +02:00
Lol3rrr
1bf68e78e4
Start with entity support
2024-09-20 23:46:38 +02:00
Lol3rrr
c5237af33b
Make UserId's inner value public
2024-09-17 17:11:12 +02:00
Lol3rrr
4417b263a0
Export player's team and color as well
2024-09-15 16:24:42 +02:00
Lol3rrr
cfff05a82f
Add some more types and improve typing for player events
2024-09-15 16:13:40 +02:00
Lol3rrr
c479fb5b69
Add ancient test file and add store file information at the end of the game
2024-09-15 15:27:47 +02:00
Lol3rrr
52baa392fa
Expose GameEvent's fields
2024-09-15 13:43:30 +02:00
Lol3rrr
8100b7ef21
Export DemoEvent
2024-09-15 13:40:36 +02:00
Lol3rrr
c7aa4dbe8c
Initial version
2024-09-15 05:09:15 +02:00