import "networkbasetypes.proto"; import "citadel_gcmessages_common.proto"; enum ECitadelClientMessages { CITADEL_CM_MapPing = 1002; CITADEL_CM_PerformanceStats = 1003; CITADEL_CM_PingWheel = 1004; CITADEL_CM_ChatMsg = 1005; CITADEL_CM_PerfReport = 1006; CITADEL_CM_QuickResponse = 1007; CITADEL_CM_Pause = 1008; CITADEL_CM_MapLine = 1009; CITADEL_CM_AbilityPing = 1010; CITADEL_CM_ExecuteMapUnitAbility = 1011; CITADEL_CM_GetDamageStats = 1012; } message CCitadelClientMsg_Pause { } message CCitadelClientMsg_MapPing { optional .CMsgVector ping_location = 1; optional int32 event_type = 2; optional int32 entity_index = 3 [default = -1]; optional bool is_aggressive_ping = 4; optional bool is_minimap_ping = 5; optional bool is_blind_ping = 6; } message CCitadelClientMsg_PingWheel { optional uint32 ping_wheel_option_id = 1; optional uint32 subnav_message_id = 2; optional .CMsgVector ping_location = 3; optional int32 entity_index = 4 [default = -1]; } message CCitadelClientMsg_AbilityPing { optional int32 entity_index = 1 [default = -1]; optional uint32 pinged_ability_id = 2; optional int32 pinged_player_slot = 3 [default = -1]; } message CCitadelClientMsg_MapLine { optional .CMsgMapLine mapline = 1; } message CCitadelClientMsg_QuickResponse { optional uint32 ping_wheel_message_id = 1; optional uint32 responding_to_ping_message_id = 2; optional int32 responding_to_player_slot = 3 [default = -1]; } message CCitadelClientMsg_PerformanceStats { optional float current_game_time = 1; optional float average_fps = 2; optional float min_fps = 3; optional float max_fps = 4; } message CCitadelClientMsg_ChatMsg { optional string chat_text = 1; optional bool all_chat = 2; optional .CMsgLaneColor lane_color = 3 [default = k_ELaneColor_Invalid]; } message CCitadelClientMsg_PerfReport { optional float average_frame_time = 1; optional float max_frame_time = 2; optional float average_compute_time = 3; optional float max_compute_time = 4; optional float average_client_tick_time = 5; optional float max_client_tick_time = 6; optional float average_client_simulate_time = 7; optional float max_client_simulate_time = 8; optional float average_output_time = 9; optional float max_output_time = 10; optional float average_wait_for_rendering_to_complete_time = 11; optional float max_wait_for_rendering_to_complete_time = 12; optional float average_swap_time = 13; optional float max_swap_time = 14; optional float average_frame_update_time = 15; optional float max_frame_update_time = 16; optional float average_idle_time = 17; optional float max_idle_time = 18; optional float average_input_processing_time = 19; optional float max_input_processing_time = 20; } message CCitadelClientMsg_GetDamageStats { optional uint32 lobby_player_slot = 1; optional string ability_name = 2; } message CCitadelClientCachedPlayerStats { message Stat { optional string stat_name = 1; optional uint64 all_time_total = 2; optional uint32 all_time_match_max = 3; optional uint32 all_time_life_max = 4; } optional uint32 version = 1; repeated .CCitadelClientCachedPlayerStats.Stat stats = 2; } message CCitadelClientMsg_ExecuteMapUnitAbility { optional int32 ability_entity_index = 1; optional int32 target_entity_index = 2; }