import "steammessages.proto"; import "dota_shared_enums.proto"; import "dota_gcmessages_common.proto"; import "gcsdk_gcmessages.proto"; message CMsgClientToGCFightingGameChallengeFriend { optional uint32 friend_account_id = 1; } message CMsgClientToGCFightingGameChallengeFriendResponse { enum EResponse { k_eInternalError = 0; k_eSuccess = 1; k_eTooBusy = 2; k_eDisabled = 3; k_eTimeout = 4; k_eInvalidAccountID = 5; k_eStillWaitingOnAnotherChallenge = 6; } optional .CMsgClientToGCFightingGameChallengeFriendResponse.EResponse response = 1 [default = k_eInternalError]; } message CMsgClientToGCFightingGameCancelChallengeFriend { optional uint32 friend_account_id = 1; } message CMsgClientToGCFightingGameAnswerChallenge { optional uint32 challenger_account_id = 1; optional bool accept = 2; } message CMsgClientToGCFightingGameAnswerChallengeResponse { enum EResponse { k_eInternalError = 0; k_eSuccess = 1; k_eTooBusy = 2; k_eDisabled = 3; k_eTimeout = 4; k_eInvalidChallenge = 5; } optional .CMsgClientToGCFightingGameAnswerChallengeResponse.EResponse response = 1 [default = k_eInternalError]; } message CMsgGCToClientFightingGameChallenge { optional uint32 challenger_account_id = 1; } message CMsgGCToClientFightingGameChallengeCanceled { optional uint32 challenger_account_id = 1; optional uint32 responder_account_id = 2; } message CMsgGCToClientFightingGameStartMatch { optional uint32 challenger_account_id = 1; optional uint32 responder_account_id = 2; }