import "steammessages_base.proto"; import "webuimessages_base.proto"; option optimize_for = SPEED; option cc_generic_services = true; message CSystemManager_Hibernate_Request { } message CSystemManager_Hibernate_Response { } message CSystemManager_WriteFile_Request { optional string path = 1; optional bytes data = 2; } message CSystemManager_WriteFile_Response { } service SystemManager { option (webui_service_execution_site) = k_EClientExecutionSiteClientdll; rpc Hibernate (.CSystemManager_Hibernate_Request) returns (.CSystemManager_Hibernate_Response); rpc WriteFile (.CSystemManager_WriteFile_Request) returns (.CSystemManager_WriteFile_Response); }