import "common_base.proto"; message CRemoteClient_RegisterStatusUpdate_Notification { optional fixed64 session_id = 1; optional fixed64 steamid = 2; optional fixed64 device_id = 3; } message CRemoteClient_RemotePacket_Notification { optional fixed64 session_id = 1; optional fixed64 steamid = 2; optional bytes payload = 4; } message CRemoteClient_SteamBroadcast_Notification { optional fixed64 steamid = 1; optional fixed64 clientid = 2; optional bytes payload = 3; } message CRemoteClient_SteamToSteam_Notification { optional fixed64 steamid = 1; optional fixed64 src_clientid = 2; optional fixed64 dst_clientid = 3; optional uint32 secretid = 4; optional bytes encrypted_payload = 5; } message CRemoteClient_Task { optional int32 type = 1 [(.description) = "enum"]; optional fixed64 task_id = 2; optional string url = 3; optional int64 file_id = 4; } message CRemoteClient_TaskList_Notification { optional fixed64 remote_client_id = 1; repeated .CRemoteClient_Task tasklist = 2; } message CRemoteClient_UnregisterStatusUpdate_Notification { optional fixed64 session_id = 1; optional fixed64 steamid = 2; } message CRemotePlayTogether_Notification { optional fixed64 steamid = 1; optional .CRemotePlayTogether_Notification_GroupUpdated group_updated = 2; } message CRemotePlayTogether_Notification_ControllerSlot { optional uint32 slotid = 1; optional .CRemotePlayTogether_Notification_Player player = 2; optional int32 controller_type = 3; } message CRemotePlayTogether_Notification_ControllerSlot_obsolete { optional uint32 slotid = 1; optional fixed64 steamid = 2; } message CRemotePlayTogether_Notification_GroupUpdated { optional fixed64 host_steamid = 1; optional fixed64 host_clientid = 2; repeated fixed64 players_obsolete = 3; optional fixed64 host_gameid = 4; repeated .CRemotePlayTogether_Notification_ControllerSlot_obsolete controller_slots_obsolete = 5; optional bool has_new_players = 6; repeated .CRemotePlayTogether_Notification_Player player_slots = 7; repeated .CRemotePlayTogether_Notification_ControllerSlot controller_slots = 8; } message CRemotePlayTogether_Notification_Player { optional fixed64 steamid = 1; optional uint32 guestid = 2; optional bytes avatar_hash = 3; optional bool keyboard_enabled = 4; optional bool mouse_enabled = 5; optional bool controller_enabled = 6; } service RemoteClientSteamClient { rpc NotifyRegisterStatusUpdate (.CRemoteClient_RegisterStatusUpdate_Notification) returns (.NoResponse); rpc NotifyRemotePacket (.CRemoteClient_RemotePacket_Notification) returns (.NoResponse); rpc NotifyRemotePlayTogetherPacket (.CRemotePlayTogether_Notification) returns (.NoResponse); rpc NotifySteamBroadcastPacket (.CRemoteClient_SteamBroadcast_Notification) returns (.NoResponse); rpc NotifySteamToSteamPacket (.CRemoteClient_SteamToSteam_Notification) returns (.NoResponse); rpc NotifyTaskList (.CRemoteClient_TaskList_Notification) returns (.NoResponse); rpc NotifyUnregisterStatusUpdate (.CRemoteClient_UnregisterStatusUpdate_Notification) returns (.NoResponse); }