Files
csdemo/Protobufs/deadlock/connectionless_netmessages.proto
2024-09-15 05:09:15 +02:00

18 lines
483 B
Protocol Buffer

import "netmessages.proto";
message C2S_CONNECT_Message {
optional uint32 host_version = 1;
optional uint32 auth_protocol = 2;
optional uint32 challenge_number = 3;
optional fixed64 reservation_cookie = 4;
optional bool low_violence = 5;
optional bytes encrypted_password = 6;
repeated .CCLCMsg_SplitPlayerConnect splitplayers = 7;
optional bytes auth_steam = 8;
optional string challenge_context = 9;
}
message C2S_CONNECTION_Message {
optional string addon_name = 1;
}