206 lines
5.6 KiB
Protocol Buffer
206 lines
5.6 KiB
Protocol Buffer
import "dota_gcmessages_common.proto";
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message CSourceTVGameSmall {
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message Player {
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optional uint32 account_id = 1;
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optional int32 hero_id = 2;
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optional uint32 team_slot = 3;
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optional uint32 team = 4;
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}
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optional uint32 activate_time = 1;
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optional uint32 deactivate_time = 2;
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optional uint64 server_steam_id = 3;
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optional uint64 lobby_id = 4;
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optional uint32 league_id = 5;
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optional uint32 lobby_type = 6;
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optional int32 game_time = 7;
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optional uint32 delay = 8;
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optional uint32 spectators = 9;
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optional uint32 game_mode = 10;
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optional uint32 average_mmr = 11;
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optional uint64 match_id = 12;
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optional uint32 series_id = 13;
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optional string team_name_radiant = 15;
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optional string team_name_dire = 16;
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optional fixed64 team_logo_radiant = 24;
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optional fixed64 team_logo_dire = 25;
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optional uint32 team_id_radiant = 30;
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optional uint32 team_id_dire = 31;
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optional uint32 sort_score = 17;
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optional float last_update_time = 18;
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optional int32 radiant_lead = 19;
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optional uint32 radiant_score = 20;
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optional uint32 dire_score = 21;
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repeated .CSourceTVGameSmall.Player players = 22;
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optional fixed32 building_state = 23;
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optional uint32 weekend_tourney_tournament_id = 26;
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optional uint32 weekend_tourney_division = 27;
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optional uint32 weekend_tourney_skill_level = 28;
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optional uint32 weekend_tourney_bracket_round = 29;
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optional uint32 custom_game_difficulty = 32;
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}
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message CMsgClientToGCFindTopSourceTVGames {
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optional string search_key = 1;
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optional uint32 league_id = 2;
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optional int32 hero_id = 3;
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optional uint32 start_game = 4;
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optional uint32 game_list_index = 5;
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repeated uint64 lobby_ids = 6;
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}
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message CMsgGCToClientFindTopSourceTVGamesResponse {
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optional string search_key = 1;
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optional uint32 league_id = 2;
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optional int32 hero_id = 3;
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optional uint32 start_game = 4;
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optional uint32 num_games = 5;
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optional uint32 game_list_index = 6;
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repeated .CSourceTVGameSmall game_list = 7;
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optional bool specific_games = 8;
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optional .CSourceTVGameSmall bot_game = 9;
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}
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message CMsgGCToClientTopWeekendTourneyGames {
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repeated .CSourceTVGameSmall live_games = 1;
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}
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message CMsgClientToGCTopLeagueMatchesRequest {
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}
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message CMsgClientToGCTopFriendMatchesRequest {
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}
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message CMsgClientToGCMatchesMinimalRequest {
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repeated uint64 match_ids = 1;
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}
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message CMsgClientToGCMatchesMinimalResponse {
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repeated .CMsgDOTAMatchMinimal matches = 1;
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optional bool last_match = 2;
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}
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message CMsgGCToClientTopLeagueMatchesResponse {
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repeated .CMsgDOTAMatchMinimal matches = 2;
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}
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message CMsgGCToClientTopFriendMatchesResponse {
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repeated .CMsgDOTAMatchMinimal matches = 1;
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}
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message CMsgSpectateFriendGame {
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optional fixed64 steam_id = 1;
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optional bool live = 2;
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}
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message CMsgSpectateFriendGameResponse {
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enum EWatchLiveResult {
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SUCCESS = 0;
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ERROR_GENERIC = 1;
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ERROR_NO_PLUS = 2;
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ERROR_NOT_FRIENDS = 3;
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ERROR_LOBBY_NOT_FOUND = 4;
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ERROR_SPECTATOR_IN_A_LOBBY = 5;
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ERROR_LOBBY_IS_LAN = 6;
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ERROR_WRONG_LOBBY_TYPE = 7;
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ERROR_WRONG_LOBBY_STATE = 8;
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ERROR_PLAYER_NOT_PLAYER = 9;
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ERROR_TOO_MANY_SPECTATORS = 10;
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ERROR_SPECTATOR_SWITCHED_TEAMS = 11;
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ERROR_FRIENDS_ON_BOTH_SIDES = 12;
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ERROR_SPECTATOR_IN_THIS_LOBBY = 13;
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ERROR_LOBBY_IS_LEAGUE = 14;
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}
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optional fixed64 server_steamid = 4;
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optional .CMsgSpectateFriendGameResponse.EWatchLiveResult watch_live_result = 5 [default = SUCCESS];
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}
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message CDOTAReplayDownloadInfo {
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message Highlight {
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optional uint32 timestamp = 1;
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optional string description = 2;
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}
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optional .CMsgDOTAMatchMinimal match = 1;
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optional string title = 2;
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optional string description = 3;
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optional uint32 size = 4;
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repeated string tags = 5;
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optional bool exists_on_disk = 6;
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}
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message CMsgWatchGame {
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optional fixed64 server_steamid = 1;
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optional uint32 client_version = 2;
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optional fixed64 watch_server_steamid = 3;
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optional uint64 lobby_id = 4;
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repeated uint32 regions = 5;
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}
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message CMsgCancelWatchGame {
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}
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message CMsgWatchGameResponse {
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enum WatchGameResult {
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PENDING = 0;
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READY = 1;
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GAMESERVERNOTFOUND = 2;
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UNAVAILABLE = 3;
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CANCELLED = 4;
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INCOMPATIBLEVERSION = 5;
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MISSINGLEAGUESUBSCRIPTION = 6;
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LOBBYNOTFOUND = 7;
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}
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optional .CMsgWatchGameResponse.WatchGameResult watch_game_result = 1 [default = PENDING];
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optional uint32 source_tv_public_addr = 2;
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optional uint32 source_tv_private_addr = 3;
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optional uint32 source_tv_port = 4;
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optional fixed64 game_server_steamid = 5;
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optional fixed64 watch_server_steamid = 6;
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optional fixed64 watch_tv_unique_secret_code = 7;
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}
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message CMsgPartyLeaderWatchGamePrompt {
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optional fixed64 game_server_steamid = 5;
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}
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message CDOTABroadcasterInfo {
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optional uint32 account_id = 1;
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optional fixed64 server_steam_id = 2;
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optional bool live = 3;
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optional string team_name_radiant = 4;
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optional string team_name_dire = 5;
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optional uint32 series_game = 7;
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optional uint32 upcoming_broadcast_timestamp = 9;
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optional bool allow_live_video = 10;
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optional uint32 node_type = 11;
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optional string node_name = 12;
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}
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message CMsgDOTASeries {
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message TeamInfo {
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optional uint32 team_id = 1;
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optional string team_name = 2;
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optional string team_logo_url = 3;
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optional uint32 wager_count = 4;
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}
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message LiveGame {
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optional fixed64 server_steam_id = 1;
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optional .CMsgDOTASeries.TeamInfo team_radiant = 2;
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optional .CMsgDOTASeries.TeamInfo team_dire = 3;
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optional uint32 team_radiant_score = 4;
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optional uint32 team_dire_score = 5;
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}
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optional uint32 series_id = 1;
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optional uint32 series_type = 2;
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optional .CMsgDOTASeries.TeamInfo team_1 = 3;
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optional .CMsgDOTASeries.TeamInfo team_2 = 4;
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repeated .CMsgDOTAMatchMinimal match_minimal = 5;
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optional .CMsgDOTASeries.LiveGame live_game = 6;
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}
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