81 lines
2.1 KiB
Protocol Buffer
81 lines
2.1 KiB
Protocol Buffer
import "steammessages_base.proto";
|
|
|
|
option optimize_for = SPEED;
|
|
option cc_generic_services = false;
|
|
|
|
message CMsgClientGetUserStats {
|
|
optional fixed64 game_id = 1;
|
|
optional uint32 crc_stats = 2;
|
|
optional int32 schema_local_version = 3;
|
|
optional fixed64 steam_id_for_user = 4;
|
|
}
|
|
|
|
message CMsgClientGetUserStatsResponse {
|
|
message Stats {
|
|
optional uint32 stat_id = 1;
|
|
optional uint32 stat_value = 2;
|
|
}
|
|
|
|
message Achievement_Blocks {
|
|
optional uint32 achievement_id = 1;
|
|
repeated fixed32 unlock_time = 2;
|
|
}
|
|
|
|
optional fixed64 game_id = 1;
|
|
optional int32 eresult = 2 [default = 2];
|
|
optional uint32 crc_stats = 3;
|
|
optional bytes schema = 4;
|
|
repeated .CMsgClientGetUserStatsResponse.Stats stats = 5;
|
|
repeated .CMsgClientGetUserStatsResponse.Achievement_Blocks achievement_blocks = 6;
|
|
}
|
|
|
|
message CMsgClientStoreUserStatsResponse {
|
|
message Stats_Failed_Validation {
|
|
optional uint32 stat_id = 1;
|
|
optional uint32 reverted_stat_value = 2;
|
|
}
|
|
|
|
optional fixed64 game_id = 1;
|
|
optional int32 eresult = 2 [default = 2];
|
|
optional uint32 crc_stats = 3;
|
|
repeated .CMsgClientStoreUserStatsResponse.Stats_Failed_Validation stats_failed_validation = 4;
|
|
optional bool stats_out_of_date = 5;
|
|
}
|
|
|
|
message CMsgClientStoreUserStats2 {
|
|
message Stats {
|
|
optional uint32 stat_id = 1;
|
|
optional uint32 stat_value = 2;
|
|
}
|
|
|
|
optional fixed64 game_id = 1;
|
|
optional fixed64 settor_steam_id = 2;
|
|
optional fixed64 settee_steam_id = 3;
|
|
optional uint32 crc_stats = 4;
|
|
optional bool explicit_reset = 5;
|
|
repeated .CMsgClientStoreUserStats2.Stats stats = 6;
|
|
}
|
|
|
|
message CMsgClientStatsUpdated {
|
|
message Updated_Stats {
|
|
optional uint32 stat_id = 1;
|
|
optional uint32 stat_value = 2;
|
|
}
|
|
|
|
optional fixed64 steam_id = 1;
|
|
optional fixed64 game_id = 2;
|
|
optional uint32 crc_stats = 3;
|
|
repeated .CMsgClientStatsUpdated.Updated_Stats updated_stats = 4;
|
|
}
|
|
|
|
message CMsgClientStoreUserStats {
|
|
message Stats_To_Store {
|
|
optional uint32 stat_id = 1;
|
|
optional uint32 stat_value = 2;
|
|
}
|
|
|
|
optional fixed64 game_id = 1;
|
|
optional bool explicit_reset = 2;
|
|
repeated .CMsgClientStoreUserStats.Stats_To_Store stats_to_store = 3;
|
|
}
|