139 lines
4.6 KiB
Protocol Buffer
139 lines
4.6 KiB
Protocol Buffer
enum EInputMode {
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k_EInputModeUnknown = 0;
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k_EInputModeMouse = 1;
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k_EInputModeController = 2;
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k_EInputModeMouseAndController = 3;
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}
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enum EMouseMode {
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k_EMouseModeUnknown = 0;
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k_EMouseModeRelativeCursor = 1;
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k_EMouseModeAbsoluteCursor = 2;
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k_EMouseModeTouch = 3;
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k_EMouseModeRelative = 4;
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}
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enum EControllerElementType {
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k_EControllerElementTypeNone = -1;
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k_EControllerElementTypeThumb = 0;
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k_EControllerElementTypeButtonSteam = 1;
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k_EControllerElementTypeJoystickLeft = 2;
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k_EControllerElementTypeButtonJoystickLeft = 3;
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k_EControllerElementTypeJoystickRight = 4;
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k_EControllerElementTypeButtonJoystickRight = 5;
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k_EControllerElementTypeDPad = 6;
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k_EControllerElementTypeButtonA = 7;
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k_EControllerElementTypeButtonB = 8;
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k_EControllerElementTypeButtonX = 9;
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k_EControllerElementTypeButtonY = 10;
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k_EControllerElementTypeButtonSelect = 11;
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k_EControllerElementTypeButtonStart = 12;
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k_EControllerElementTypeButtonTriggerLeft = 13;
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k_EControllerElementTypeButtonTriggerRight = 14;
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k_EControllerElementTypeButtonBumperLeft = 15;
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k_EControllerElementTypeButtonBumperRight = 16;
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k_EControllerElementTypeButtonMacro0 = 17;
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k_EControllerElementTypeButtonMacro1 = 18;
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k_EControllerElementTypeButtonMacro2 = 19;
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k_EControllerElementTypeButtonMacro3 = 20;
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k_EControllerElementTypeButtonMacro4 = 21;
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k_EControllerElementTypeButtonMacro5 = 22;
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k_EControllerElementTypeButtonMacro6 = 23;
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k_EControllerElementTypeButtonMacro7 = 24;
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k_EControllerElementTypeTrackpadCenter = 25;
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k_EControllerElementTypeTrackpadLeft = 26;
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k_EControllerElementTypeTrackpadRight = 27;
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k_EControllerElementTypeKeyboard = 28;
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k_EControllerElementTypeMagnifyingGlass = 29;
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k_EControllerElementTypeButtonMacro1Finger = 30;
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k_EControllerElementTypeButtonMacro2Finger = 31;
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k_EControllerElementTypeRecordInput = 32;
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k_EControllerElementTypePlaybackInput = 33;
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k_EControllerElementTypePaste = 34;
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k_EControllerElementTypeMax = 35;
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}
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message CVirtualControllerElement {
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optional .EControllerElementType type = 1 [default = k_EControllerElementTypeNone];
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optional bool visible = 2;
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optional float x_position = 3;
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optional float y_position = 4;
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optional float x_scale = 5 [default = 1];
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optional float y_scale = 6 [default = 1];
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}
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message CVirtualControllerColor {
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optional float r = 1 [default = 1];
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optional float g = 2 [default = 1];
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optional float b = 3 [default = 1];
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optional float a = 4 [default = 1];
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}
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message CVirtualControllerLayout {
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optional int32 layout_version = 1;
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optional int32 actionset_id = 2;
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repeated .CVirtualControllerElement elements = 4;
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optional .CVirtualControllerColor color = 5;
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}
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message CVirtualControllerLayouts {
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repeated .CVirtualControllerLayout layouts = 1;
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optional .EInputMode input_mode = 2 [default = k_EInputModeController];
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optional .EMouseMode mouse_mode = 3 [default = k_EMouseModeUnknown];
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optional float trackpad_sensitivity = 4 [default = 1];
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optional bool pinch_zoom_enabled = 5 [default = false];
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optional float pinch_zoom_x = 6 [default = 0];
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optional float pinch_zoom_y = 7 [default = 0];
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optional float pinch_zoom_scale = 8 [default = 1];
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optional bool shaken = 9;
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optional bool mouse_offscreen = 10;
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}
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message CVirtualControllerConfig {
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message Control {
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optional string name = 1;
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optional string icon = 2;
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optional int32 input_source = 3;
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optional int32 input_mode = 4;
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optional int32 input_element = 5;
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optional int32 output_gamepad = 6;
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optional int32 output_keyboard = 7;
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optional int32 output_mouse = 8;
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optional string icon_foreground = 9;
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optional string icon_background = 10;
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optional bool input_toggle = 11;
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optional int32 input_activate_stick_or_trackpad = 12;
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optional int32 activation_type = 13;
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optional int32 long_press_ms = 14;
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optional int32 double_press_ms = 15;
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}
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message ActionSet {
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optional int32 id = 1;
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optional int32 parent_id = 2;
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optional string name = 3;
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repeated .CVirtualControllerConfig.Control controls = 4;
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}
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optional string name = 1;
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repeated .CVirtualControllerConfig.ActionSet actionsets = 2;
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optional .EMouseMode default_mouse_mode = 3 [default = k_EMouseModeAbsoluteCursor];
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}
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message CVirtualControllerLayoutPackage {
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optional uint32 appid = 1;
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optional uint64 creator = 2;
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optional uint32 initial_revision = 3;
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optional uint32 saved_revision = 4;
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optional .CVirtualControllerConfig config = 5;
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optional .CVirtualControllerLayouts layouts = 6;
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}
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message CVirtualControllerGlobalConfig {
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optional bool feedback_enabled = 1;
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optional bool gyroscope_enabled = 2 [default = true];
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optional bool auto_fade_enabled = 3 [default = true];
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optional bool rumble_enabled = 4 [default = true];
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optional bool shake_fade_enabled = 5;
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}
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