378 lines
10 KiB
Protocol Buffer
378 lines
10 KiB
Protocol Buffer
import "steammessages.proto";
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import "econ_gcmessages.proto";
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option optimize_for = SPEED;
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option cc_generic_services = false;
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enum EGCDACCommonMessages {
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k_EMsgAnyToGCReportAsserts = 7000;
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k_EMsgAnyToGCReportAssertsResponse = 7001;
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k_EMsgGCItemEditorReservationsRequest = 7283;
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k_EMsgGCItemEditorReservationsResponse = 7284;
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k_EMsgGCItemEditorReserveItemDef = 7285;
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k_EMsgGCItemEditorReserveItemDefResponse = 7286;
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k_EMsgGCItemEditorReleaseReservation = 7287;
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k_EMsgGCItemEditorReleaseReservationResponse = 7288;
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}
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enum EDACStoreID {
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k_EDACStoreID_Invalid = 0;
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k_EDACStoreID_iOS = 1;
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k_EDACStoreID_GooglePlay = 2;
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k_EDACStoreID_SteamOverlay = 3;
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k_EDACStoreID_Test = 4;
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}
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enum EDACRegionMode {
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k_EDACRegionMode_ROW = 0;
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k_EDACRegionMode_China = 1;
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}
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enum EDACMatchMode {
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k_EDACMatchMode_Invalid = 0;
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k_EDACMatchMode_Casual = 1;
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k_EDACMatchMode_PrivateLobby = 2;
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k_EDACMatchMode_SoloBot = 3;
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k_EDACMatchMode_Ranked = 4;
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}
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enum EDACGameMode {
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k_EDACGameMode_Invalid = 0;
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k_EDACGameMode_Normal = 1;
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k_EDACGameMode_Turbo = 2;
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k_EDACGameMode_Duos = 3;
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k_EDACGameMode_TechPrototypeA = 4;
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k_EDACGameMode_Sandbox = 5;
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k_EDACGameMode_Puzzle = 6;
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k_EDACGameMode_Tutorial = 7;
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k_EDACGameMode_Streetfight = 8;
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k_EDACGameMode_Classic = 11;
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}
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enum EDACLobbyTeam {
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k_EDACLobbyTeam_Team0 = 0;
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k_EDACLobbyTeam_Team1 = 1;
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k_EDACLobbyTeam_Team2 = 2;
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k_EDACLobbyTeam_Team3 = 3;
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k_EDACLobbyTeam_Team4 = 4;
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k_EDACLobbyTeam_Team5 = 5;
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k_EDACLobbyTeam_Team6 = 6;
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k_EDACLobbyTeam_Team7 = 7;
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k_EDACLobbyTeam_Spectator = 250;
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}
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enum EDACBotDifficulty {
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k_EDACBotDifficulty_None = 0;
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k_EDACBotDifficulty_Easy = 1;
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k_EDACBotDifficulty_Medium = 2;
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k_EDACBotDifficulty_Hard = 3;
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k_EDACBotDifficulty_Nightmare = 4;
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k_EDACBotDifficulty_ML = 5;
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k_EDACBotDifficulty_MommaEeb = 6;
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}
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enum EDACAIType {
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k_EDACAIType_Invalid = 0;
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k_EDACAIType_Lvl1 = 1;
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k_EDACAIType_Lvl2 = 2;
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k_EDACAIType_Lvl3 = 3;
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k_EDACAIType_Lvl4 = 4;
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k_EDACAIType_Lvl5 = 5;
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k_EDACAIType_Lvl6 = 6;
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k_EDACAIType_Lvl7 = 7;
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k_EDACAIType_Lvl8 = 8;
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k_EDACAIType_ML = 19;
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k_EDACAIType_PB0 = 20;
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k_EDACAIType_PB1 = 21;
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k_EDACAIType_PB2 = 22;
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k_EDACAIType_PB3 = 23;
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k_EDACAIType_PB4 = 24;
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k_EDACAIType_PB5 = 25;
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k_EDACAIType_PB6 = 26;
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k_EDACAIType_PB7 = 27;
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k_EDACAIType_PB8 = 28;
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k_EDACAIType_PB9 = 29;
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k_EDACAIType_PB10 = 30;
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k_EDACAIType_PB11 = 31;
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k_EDACAIType_PB12 = 32;
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k_EDACAIType_PB13 = 33;
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k_EDACAIType_PB14 = 34;
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k_EDACAIType_PB15 = 35;
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k_EDACAIType_PB16 = 36;
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k_EDACAIType_PB17 = 37;
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k_EDACAIType_PB18 = 38;
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k_EDACAIType_PB19 = 39;
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k_EDACAIType_PB20 = 40;
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k_EDACAIType_PB21 = 41;
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k_EDACAIType_PB22 = 42;
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k_EDACAIType_PB23 = 43;
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k_EDACAIType_PB24 = 44;
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k_EDACAIType_PB25 = 45;
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k_EDACAIType_PB26 = 46;
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k_EDACAIType_PB27 = 47;
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k_EDACAIType_PB28 = 48;
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k_EDACAIType_PB29 = 49;
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k_EDACAIType_PB30 = 50;
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k_EDACAIType_PB31 = 51;
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k_EDACAIType_PB32 = 52;
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k_EDACAIType_PB33 = 53;
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k_EDACAIType_PB34 = 54;
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k_EDACAIType_PB35 = 55;
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}
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enum EDACMatchState {
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k_EMatchState_InProgress = 0;
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k_EMatchState_Completed = 1;
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k_EMatchState_Failed_NetworkIssues = 2;
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k_EMatchState_Failed_ServerCrash = 3;
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}
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enum EDACPlayerState {
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k_EPlayerState_Playing = 0;
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k_EPlayerState_Eliminated = 1;
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k_EPlayerState_Abandoned = 2;
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k_EPlayerState_Disconnected = 3;
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k_EPlayerState_ServerCrashed = 4;
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}
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enum ELobbyServerState {
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k_eLobbyServerState_Assign = 0;
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k_eLobbyServerState_InGame = 1;
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k_eLobbyServerState_PostMatch = 2;
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k_eLobbyServerState_SignedOut = 3;
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k_eLobbyServerState_Abandoned = 4;
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}
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message CMsgGameModifiers {
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}
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message CMsgTeamInfo {
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repeated uint32 member_account_ids = 1 [packed = true];
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optional string team_name = 2;
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optional uint32 mmr_level_score = 3;
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optional uint32 mmr_level = 4;
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optional uint32 mmr_leaderboard_place = 5;
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}
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message CServerLobbyData_PlayerInfo {
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message LoadoutSlot {
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optional uint32 loadout_slot = 1;
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optional uint32 def_index = 2;
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optional uint32 loadout_sub_slot = 3;
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}
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message Currency {
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optional uint32 currency_id = 1;
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optional uint32 amount = 2;
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}
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message Challenge {
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optional uint32 challenge_id = 1;
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optional uint32 progress = 2;
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optional uint32 sequence_id = 3;
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optional uint32 slot_id = 4;
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optional uint32 config_id = 5;
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optional uint32 claimed = 6;
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}
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message VirtualItem {
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optional uint32 def_index = 1;
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optional uint32 equip_slot = 2;
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optional uint32 equip_sub_slot = 3;
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}
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message Event {
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optional uint32 event_id = 1;
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optional bool event_owned = 2;
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repeated .CServerLobbyData_PlayerInfo.Challenge challenges = 3;
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repeated .CServerLobbyData_PlayerInfo.Currency currencies = 4;
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repeated .CServerLobbyData_PlayerInfo.VirtualItem virtual_items = 5;
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}
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optional uint32 account_id = 1;
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optional uint32 mmr_level = 2;
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repeated .CServerLobbyData_PlayerInfo.LoadoutSlot loadout = 3;
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repeated .CServerLobbyData_PlayerInfo.Event events = 4;
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optional uint32 global_leaderboard_rank = 5;
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}
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message CMsgRegionPingTimesClient {
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repeated fixed32 data_center_codes = 1 [packed = true];
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repeated uint32 ping_times = 2 [packed = true];
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}
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message CSODACLobby {
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optional uint32 server_version = 1;
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optional uint32 compatibility_version = 2;
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optional fixed64 server_steam_id = 3;
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optional bool dev_ignore_staging_files = 4;
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optional uint64 lobby_id = 5;
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optional uint64 match_id = 6;
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optional .ELobbyServerState server_state = 8 [default = k_eLobbyServerState_Assign];
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optional .EDACMatchMode match_mode = 10 [default = k_EDACMatchMode_Invalid];
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optional uint32 udp_connect_ip = 11;
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optional uint32 udp_connect_port = 12;
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optional .EDACGameMode game_mode = 13 [default = k_EDACGameMode_Invalid];
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}
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message CSODACParty {
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message Member {
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optional uint32 account_id = 1;
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optional string persona_name = 2;
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optional uint32 rights_flags = 3;
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optional bool is_ready = 4;
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optional .CSODACParty.EPlayerType player_type = 5 [default = k_ePlayerType_Player];
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optional uint32 compatibility_version = 6;
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optional .EDACPlatform platform = 7 [default = k_eDACPlatform_None];
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optional uint32 team = 8;
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}
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message LeftMember {
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optional uint32 account_id = 1;
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optional uint32 rights_flags = 2;
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optional .CSODACParty.EPlayerType player_type = 3 [default = k_ePlayerType_Player];
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}
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message Invite {
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optional uint32 account_id = 1;
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optional string persona_name = 2;
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optional uint32 invited_by = 3;
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}
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message TeamInfo {
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repeated uint32 account_ids = 1 [packed = true];
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optional string team_name = 2;
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optional uint32 first_played = 3;
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optional uint32 games_played = 4;
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optional uint32 num_first_place = 6;
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optional uint32 num_top_three = 7;
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optional uint32 mmr_level = 8;
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optional uint32 mmr_level_progress = 9;
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optional uint32 mmr_level_score = 10;
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optional uint32 flags = 11;
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optional uint32 leaderboard_place = 12;
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optional uint32 games_to_unlock_rename = 13;
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}
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enum EMemberRights {
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k_eMemberRights_Admin = 1;
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k_eMemberRights_Creator = 2;
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k_eMemberRights_RankedMM = 4;
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k_eMemberRights_HighRankedMM = 8;
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}
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enum EPlayerType {
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k_ePlayerType_Player = 0;
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k_ePlayerType_Spectator = 1;
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}
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enum ETeamFlags {
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k_eTeamFlags_CanRename = 1;
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k_eTeamFlags_RenameCooldown = 2;
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}
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optional uint64 party_id = 1;
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repeated .CSODACParty.Member members = 2;
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repeated .CSODACParty.Invite invites = 3;
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optional bool in_match_making = 5;
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optional string party_password = 6;
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repeated .CSODACParty.LeftMember left_members = 10;
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optional uint64 join_code = 11;
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optional .EDACBotDifficulty bot_difficulty = 12 [default = k_EDACBotDifficulty_None];
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optional bool use_custom_modifier = 13;
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optional .CMsgGameModifiers custom_modifier = 14;
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repeated .CSODACParty.TeamInfo teams = 15;
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}
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message CSOAccountSyncStorage {
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optional uint32 account_id = 1;
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optional uint32 id = 2;
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optional uint32 value = 3;
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}
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message CSOGameAccountClient {
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optional uint32 account_id = 1 [(key_field) = true];
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optional uint32 mmr_level = 2;
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optional uint32 mmr_leaderboard = 3;
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optional uint64 flags = 4;
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optional uint32 unlock_ranked_progress = 5;
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optional float mmr_level_partial_progress = 6;
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optional uint32 mmr_level_score = 8;
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optional uint32 mm_ban_time_stamp = 9;
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optional uint32 mm_ban_reason = 10;
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optional uint32 mm_ranked_ban_time_stamp = 11;
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optional uint32 mm_ranked_ban_reason = 12;
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optional uint32 credits = 13;
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optional uint32 turbo_mmr_level = 14;
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optional uint32 turbo_mmr_leaderboard = 15;
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optional float turbo_mmr_level_partial_progress = 16;
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optional uint32 turbo_mmr_level_score = 17;
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optional uint32 wins_1st = 18;
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optional uint32 wins_2nd = 19;
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optional uint32 wins_3rd = 20;
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}
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message CMsgStreetfightSettings {
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optional uint32 underlord_id = 1;
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optional uint32 streetfight_id = 2;
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repeated uint32 item_ids_for_player = 3;
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optional uint32 prestige_level = 4;
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}
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message CMsgGameModeSettings {
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oneof settings {
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uint32 puzzle_id = 1;
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uint32 tutorial_phase = 2;
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string sandbox_share_code = 3;
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.CMsgStreetfightSettings streetfight_settings = 4;
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}
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}
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message CMsgStartFindingMatchInfo {
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optional uint32 client_version = 2;
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optional .EDACMatchMode match_mode = 3 [default = k_EDACMatchMode_Invalid];
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optional .EDACPlatform platform = 4 [default = k_eDACPlatform_None];
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optional .EDACBotDifficulty bot_difficulty = 5 [default = k_EDACBotDifficulty_None];
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optional .EDACGameMode game_mode = 6 [default = k_EDACGameMode_Invalid];
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optional .EDACRegionMode region_mode = 8 [default = k_EDACRegionMode_ROW];
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optional .CMsgGameModeSettings game_mode_settings = 9;
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}
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message CMsgAnyToGCReportAsserts {
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message TrackedAssert {
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optional string filename = 1;
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optional uint32 line_number = 2;
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optional string sample_msg = 3;
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optional string sample_stack = 4;
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optional uint32 times_fired = 5;
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optional string function_name = 6;
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optional string condition = 7;
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}
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optional uint32 version = 1;
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repeated .CMsgAnyToGCReportAsserts.TrackedAssert asserts = 2;
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}
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message CMsgAnyToGCReportAssertsResponse {
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optional bool success = 1;
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}
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message CMsgHistogram {
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message HistogramBucket {
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optional uint32 value = 1;
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optional uint32 count = 2;
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}
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repeated .CMsgHistogram.HistogramBucket histogram_buckets = 1;
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}
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message CMsgPuzzleLeaderboardHistogram {
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optional uint32 puzzle_id = 1;
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optional uint32 leaderboard_type = 2;
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optional .CMsgHistogram histogram = 3;
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}
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message CMsgPuzzleLeaderboardHistogramList {
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repeated .CMsgPuzzleLeaderboardHistogram leaderboard_histograms = 1;
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}
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