Files
csdemo/Protobufs/underlords/gametoolevents.proto
2024-09-15 05:09:15 +02:00

79 lines
1.6 KiB
Protocol Buffer

import "networkbasetypes.proto";
option cc_generic_services = false;
message ChangeMapToolEvent {
optional string mapname = 1;
}
message TraceRayServerToolEvent {
optional .CMsgVector start = 1;
optional .CMsgVector end = 2;
}
message ToolTraceRayResult {
optional bool hit = 1;
optional .CMsgVector impact = 2;
optional .CMsgVector normal = 3;
optional float distance = 4;
optional float fraction = 5;
optional int32 ehandle = 6;
}
message SpawnEntityToolEvent {
optional bytes entity_keyvalues = 1;
optional bool clientsideentity = 2;
}
message SpawnEntityToolEventResult {
optional int32 ehandle = 1;
}
message DestroyEntityToolEvent {
optional int32 ehandle = 1;
}
message DestroyAllEntitiesToolEvent {
}
message RestartMapToolEvent {
}
message ToolEvent_GetEntityInfo {
optional int32 ehandle = 1;
optional bool clientsideentity = 2;
}
message ToolEvent_GetEntityInfoResult {
optional string cppclass = 1 [default = "shithead"];
optional string classname = 2;
optional string name = 3;
optional .CMsgVector origin = 4;
optional .CMsgVector mins = 5;
optional .CMsgVector maxs = 6;
}
message ToolEvent_GetEntityInputs {
optional int32 ehandle = 1;
optional bool clientsideentity = 2;
}
message ToolEvent_GetEntityInputsResult {
repeated string input_list = 1;
}
message ToolEvent_FireEntityInput {
optional int32 ehandle = 1;
optional bool clientsideentity = 2;
optional string input_name = 3;
optional string input_param = 4;
}
message ToolEvent_SFMRecordingStateChanged {
optional bool isrecording = 1;
}
message ToolEvent_SFMToolActiveStateChanged {
optional bool isactive = 1;
}