Switch to using wgpu for vis
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@@ -4,3 +4,10 @@ A simple 2D fluid simulation
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## References
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- [Website from Ten Minute Physics](https://matthias-research.github.io/pages/tenMinutePhysics/17-fluidSim.html)
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- [PDF from Ten Minute Physics](https://matthias-research.github.io/pages/tenMinutePhysics/17-fluidSim.pdf)
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## Debug on Macos
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- Build in release mode
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- Start XCode
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- Debug Executable -> Select newly build binary
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- Start task
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- Click on Metal Logo and Capture a single frame
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