Switch to using lazy parser
This commit is contained in:
@@ -33,13 +33,10 @@ pub struct PlayerStats {
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pub fn parse(buf: &[u8]) -> Result<EndOfGame, ()> {
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let tmp = csdemo::Container::parse(buf).map_err(|e| ())?;
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let output = csdemo::parser::parse(
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csdemo::FrameIterator::parse(tmp.inner),
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csdemo::parser::EntityFilter::all(),
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)
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.map_err(|e| ())?;
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let output = csdemo::lazyparser::LazyParser::new(tmp);
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let header = &output.header;
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let header = output.file_header().ok_or(())?;
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let player_info = output.player_info();
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let mut player_stats = std::collections::HashMap::<_, PlayerStats>::new();
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let mut pawn_to_player =
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@@ -47,7 +44,7 @@ pub fn parse(buf: &[u8]) -> Result<EndOfGame, ()> {
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let mut track = false;
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let mut player_life = std::collections::HashMap::<_, u8>::new();
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for event in output.events.iter() {
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for event in output.events().filter_map(|e| e.ok()) {
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match event {
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csdemo::DemoEvent::GameEvent(gevent) => {
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match gevent.as_ref() {
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@@ -84,15 +81,10 @@ pub fn parse(buf: &[u8]) -> Result<EndOfGame, ()> {
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track = false;
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}
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csdemo::game_event::GameEvent::PlayerDeath(pdeath) if track => {
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player_death(pdeath, &output.player_info, &mut player_stats);
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player_death(pdeath, &player_info, &mut player_stats);
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}
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csdemo::game_event::GameEvent::PlayerHurt(phurt) if track => {
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player_hurt(
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phurt,
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&output.player_info,
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&mut player_stats,
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&mut player_life,
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);
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player_hurt(phurt, &player_info, &mut player_stats, &mut player_life);
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}
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_ => {}
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};
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@@ -104,55 +96,53 @@ pub fn parse(buf: &[u8]) -> Result<EndOfGame, ()> {
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let mut teams = std::collections::HashMap::<i32, TeamInfo>::new();
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let mut entity_to_team = std::collections::HashMap::new();
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for tick_state in output.entity_states.ticks {
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for state in tick_state.states {
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let team = match csdemo::structured::ccsteam::CCSTeam::try_from(&state) {
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Ok(t) => t,
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Err(_) => continue,
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};
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for (tick, state) in output.entities().filter_map(|e| e.ok()) {
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let team = match csdemo::structured::ccsteam::CCSTeam::try_from(&state) {
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Ok(t) => t,
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Err(_) => continue,
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};
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let pawns = team.player_pawns();
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let player_ids = pawns
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.into_iter()
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.filter_map(|pawn| pawn_to_player.get(&pawn))
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.collect::<Vec<_>>();
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if player_ids.is_empty() {
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if let Some(team_number) = entity_to_team.get(&team.entity_id()) {
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if let Some(score) = team.score() {
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if let Some(team_entry) = teams.get_mut(team_number) {
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team_entry.end_score = score as usize;
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}
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let pawns = team.player_pawns();
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let player_ids = pawns
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.into_iter()
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.filter_map(|pawn| pawn_to_player.get(&pawn))
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.collect::<Vec<_>>();
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if player_ids.is_empty() {
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if let Some(team_number) = entity_to_team.get(&team.entity_id()) {
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if let Some(score) = team.score() {
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if let Some(team_entry) = teams.get_mut(team_number) {
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team_entry.end_score = score as usize;
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}
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}
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continue;
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}
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let team_number = player_ids
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.iter()
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.filter_map(|p| output.player_info.get(*p).map(|p| p.team))
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.next()
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.unwrap();
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continue;
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}
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entity_to_team.insert(team.entity_id(), team_number);
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let team_number = player_ids
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.iter()
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.filter_map(|p| player_info.get(*p).map(|p| p.team))
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.next()
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.unwrap();
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let team_entry = teams.entry(team_number).or_insert_with(|| TeamInfo {
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end_score: 0,
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start_side: team
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.team_name()
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.map(|t| t.to_owned())
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.unwrap_or(String::new()),
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});
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if let Some(score) = team.score() {
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team_entry.end_score = score as usize;
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}
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entity_to_team.insert(team.entity_id(), team_number);
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let team_entry = teams.entry(team_number).or_insert_with(|| TeamInfo {
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end_score: 0,
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start_side: team
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.team_name()
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.map(|t| t.to_owned())
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.unwrap_or(String::new()),
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});
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if let Some(score) = team.score() {
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team_entry.end_score = score as usize;
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}
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}
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let mut players: Vec<_> = player_stats
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.into_iter()
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.filter_map(|(id, stats)| {
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let player = output.player_info.get(&id)?;
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let player = player_info.get(&id)?;
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Some((
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PlayerInfo {
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@@ -79,16 +79,13 @@ impl From<u32> for PawnID {
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pub fn parse(config: &Config, buf: &[u8]) -> Result<HeatMapOutput, ()> {
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let tmp = csdemo::Container::parse(buf).map_err(|e| ())?;
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let output = csdemo::parser::parse(
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csdemo::FrameIterator::parse(tmp.inner),
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csdemo::parser::EntityFilter::all(),
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)
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.map_err(|e| ())?;
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let output = csdemo::lazyparser::LazyParser::new(tmp);
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let pawn_ids = {
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let mut tmp = std::collections::HashMap::<PawnID, _>::new();
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for event in output.events.iter() {
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for event in output.events().filter_map(|e| e.ok()) {
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let entry = match event {
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csdemo::DemoEvent::GameEvent(ge) => match ge.as_ref() {
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csdemo::game_event::GameEvent::PlayerSpawn(pspawn) => {
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@@ -120,12 +117,12 @@ pub fn parse(config: &Config, buf: &[u8]) -> Result<HeatMapOutput, ()> {
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let mut player_cells = std::collections::HashMap::new();
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let mut heatmaps = std::collections::HashMap::new();
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for tick_state in output.entity_states.ticks.iter() {
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let _tracing_guard = tracing::debug_span!("Tick", tick=?tick_state.tick).entered();
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for (tick, state) in output.entities().filter_map(|s| s.ok()) {
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let _tracing_guard = tracing::debug_span!("Tick", ?tick).entered();
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process_tick(
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config,
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tick_state,
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&state,
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&pawn_ids,
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&mut teams,
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&mut player_lifestate,
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@@ -139,7 +136,7 @@ pub fn parse(config: &Config, buf: &[u8]) -> Result<HeatMapOutput, ()> {
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Ok(HeatMapOutput {
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player_heatmaps: heatmaps,
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player_info: output.player_info,
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player_info: output.player_info(),
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})
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}
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@@ -147,7 +144,7 @@ pub const MAX_COORD: f32 = (1 << 14) as f32;
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fn process_tick(
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config: &Config,
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tick_state: &csdemo::parser::EntityTickStates,
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entity_state: &csdemo::parser::entities::EntityState,
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pawn_ids: &std::collections::HashMap<PawnID, csdemo::UserId>,
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teams: &mut std::collections::HashMap<PawnID, String>,
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player_lifestate: &mut std::collections::HashMap<csdemo::UserId, u32>,
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@@ -155,161 +152,159 @@ fn process_tick(
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player_cells: &mut std::collections::HashMap<csdemo::UserId, (u32, u32, u32)>,
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heatmaps: &mut std::collections::HashMap<(csdemo::UserId, String), HeatMap>,
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) {
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for entity_state in tick_state
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.states
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.iter()
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.filter(|s| matches!(s.class.as_ref(), "CCSPlayerPawn" | "CCSTeam"))
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{
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if entity_state.class.as_ref() == "CCSTeam" {
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let raw_team_name = match entity_state
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.get_prop("CCSTeam.m_szTeamname")
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.map(|p| match &p.value {
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csdemo::parser::Variant::String(v) => Some(v),
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_ => None,
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})
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.flatten()
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{
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Some(n) => n,
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None => continue,
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};
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for prop in entity_state
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.props
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.iter()
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.filter(|p| p.prop_info.prop_name.as_ref() == "CCSTeam.m_aPawns")
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.filter_map(|p| p.value.as_u32().map(|v| PawnID::from(v)))
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{
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teams.insert(prop, raw_team_name.clone());
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}
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continue;
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}
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let pawn_id = PawnID::from(entity_state.id);
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let user_id = match pawn_ids.get(&pawn_id).cloned() {
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Some(id) => id,
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None => continue,
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};
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let team = match teams.get(&pawn_id).cloned() {
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Some(t) => t,
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None => continue,
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};
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let _inner_guard = tracing::trace_span!("Entity", entity_id=?entity_state.id).entered();
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let x_cell = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_cellX")
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.map(|prop| prop.value.as_u32())
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.flatten()
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{
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Some(c) => c,
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None => player_cells.get(&user_id).map(|(x, _, _)| *x).unwrap_or(0),
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};
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let y_cell = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_cellY")
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.map(|prop| prop.value.as_u32())
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.flatten()
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{
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Some(c) => c,
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None => player_cells.get(&user_id).map(|(_, y, _)| *y).unwrap_or(0),
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};
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let z_cell = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_cellZ")
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.map(|prop| prop.value.as_u32())
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.flatten()
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{
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Some(c) => c,
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None => player_cells.get(&user_id).map(|(_, _, z)| *z).unwrap_or(0),
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};
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player_cells.insert(user_id, (x_cell, y_cell, z_cell));
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let x_coord = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_vecX")
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.map(|prop| prop.value.as_f32())
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.flatten()
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{
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Some(c) => c,
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None => player_position
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.get(&user_id)
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.map(|(x, _, _)| *x)
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.unwrap_or(0.0),
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};
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let y_coord = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_vecY")
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.map(|prop| prop.value.as_f32())
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.flatten()
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{
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Some(c) => c,
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None => player_position
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.get(&user_id)
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.map(|(_, y, _)| *y)
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.unwrap_or(0.0),
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};
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let z_coord = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_vecZ")
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.map(|prop| prop.value.as_f32())
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.flatten()
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{
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Some(c) => c,
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None => player_position
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.get(&user_id)
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.map(|(_, _, z)| *z)
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.unwrap_or(0.0),
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};
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player_position.insert(user_id, (x_coord, y_coord, z_coord));
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assert!(x_coord >= 0.0);
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assert!(y_coord >= 0.0);
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assert!(z_coord >= 0.0);
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let x_cell_coord = (x_cell as f32 * (1 << 9) as f32) as f32;
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let y_cell_coord = (y_cell as f32 * (1 << 9) as f32) as f32;
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let z_cell_coord = (z_cell as f32 * (1 << 9) as f32) as f32;
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let x_coord = x_cell_coord + x_coord;
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let y_coord = y_cell_coord + y_coord;
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let z_coord = z_cell_coord + z_coord;
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assert!(x_coord >= 0.0);
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assert!(y_coord >= 0.0);
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assert!(z_coord >= 0.0);
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let x_cell = (x_coord / config.cell_size) as usize;
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let y_cell = (y_coord / config.cell_size) as usize;
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let n_lifestate = entity_state.props.iter().find_map(|prop| {
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if prop.prop_info.prop_name.as_ref() != "CCSPlayerPawn.m_lifeState" {
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return None;
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}
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match prop.value {
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csdemo::parser::Variant::U32(v) => Some(v),
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_ => None,
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}
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});
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let lifestate = match n_lifestate {
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Some(state) => {
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player_lifestate.insert(user_id, state);
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state
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}
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None => player_lifestate.get(&user_id).copied().unwrap_or(1),
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};
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// 0 means alive
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if lifestate != 0 {
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continue;
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}
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// tracing::trace!("Coord (X, Y, Z): {:?} -> {:?}", (x_coord, y_coord, z_coord), (x_cell, y_cell));
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let heatmap = heatmaps
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.entry((user_id.clone(), team))
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.or_insert(HeatMap::new(config.cell_size));
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heatmap.increment(x_cell, y_cell);
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if !matches!(entity_state.class.as_ref(), "CCSPlayerPawn" | "CCSTeam") {
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return;
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}
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if entity_state.class.as_ref() == "CCSTeam" {
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let raw_team_name = match entity_state
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.get_prop("CCSTeam.m_szTeamname")
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.map(|p| match &p.value {
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csdemo::parser::Variant::String(v) => Some(v),
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_ => None,
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})
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.flatten()
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{
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Some(n) => n,
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None => return,
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};
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for prop in entity_state
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.props
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.iter()
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.filter(|p| p.prop_info.prop_name.as_ref() == "CCSTeam.m_aPawns")
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.filter_map(|p| p.value.as_u32().map(|v| PawnID::from(v)))
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{
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teams.insert(prop, raw_team_name.clone());
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}
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return;
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}
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let pawn_id = PawnID::from(entity_state.id);
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let user_id = match pawn_ids.get(&pawn_id).cloned() {
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Some(id) => id,
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None => return,
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};
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let team = match teams.get(&pawn_id).cloned() {
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Some(t) => t,
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None => return,
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};
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let _inner_guard = tracing::trace_span!("Entity", entity_id=?entity_state.id).entered();
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let x_cell = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_cellX")
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.map(|prop| prop.value.as_u32())
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.flatten()
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{
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Some(c) => c,
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None => player_cells.get(&user_id).map(|(x, _, _)| *x).unwrap_or(0),
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};
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let y_cell = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_cellY")
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.map(|prop| prop.value.as_u32())
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.flatten()
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{
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Some(c) => c,
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None => player_cells.get(&user_id).map(|(_, y, _)| *y).unwrap_or(0),
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};
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let z_cell = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_cellZ")
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.map(|prop| prop.value.as_u32())
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.flatten()
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{
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Some(c) => c,
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None => player_cells.get(&user_id).map(|(_, _, z)| *z).unwrap_or(0),
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};
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player_cells.insert(user_id, (x_cell, y_cell, z_cell));
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let x_coord = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_vecX")
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.map(|prop| prop.value.as_f32())
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.flatten()
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{
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Some(c) => c,
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None => player_position
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.get(&user_id)
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.map(|(x, _, _)| *x)
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.unwrap_or(0.0),
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};
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let y_coord = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_vecY")
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.map(|prop| prop.value.as_f32())
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.flatten()
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{
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Some(c) => c,
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None => player_position
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.get(&user_id)
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.map(|(_, y, _)| *y)
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.unwrap_or(0.0),
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};
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let z_coord = match entity_state
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.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_vecZ")
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.map(|prop| prop.value.as_f32())
|
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.flatten()
|
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{
|
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Some(c) => c,
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None => player_position
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.get(&user_id)
|
||||
.map(|(_, _, z)| *z)
|
||||
.unwrap_or(0.0),
|
||||
};
|
||||
|
||||
player_position.insert(user_id, (x_coord, y_coord, z_coord));
|
||||
|
||||
assert!(x_coord >= 0.0);
|
||||
assert!(y_coord >= 0.0);
|
||||
assert!(z_coord >= 0.0);
|
||||
|
||||
let x_cell_coord = (x_cell as f32 * (1 << 9) as f32) as f32;
|
||||
let y_cell_coord = (y_cell as f32 * (1 << 9) as f32) as f32;
|
||||
let z_cell_coord = (z_cell as f32 * (1 << 9) as f32) as f32;
|
||||
|
||||
let x_coord = x_cell_coord + x_coord;
|
||||
let y_coord = y_cell_coord + y_coord;
|
||||
let z_coord = z_cell_coord + z_coord;
|
||||
|
||||
assert!(x_coord >= 0.0);
|
||||
assert!(y_coord >= 0.0);
|
||||
assert!(z_coord >= 0.0);
|
||||
|
||||
let x_cell = (x_coord / config.cell_size) as usize;
|
||||
let y_cell = (y_coord / config.cell_size) as usize;
|
||||
|
||||
let n_lifestate = entity_state.props.iter().find_map(|prop| {
|
||||
if prop.prop_info.prop_name.as_ref() != "CCSPlayerPawn.m_lifeState" {
|
||||
return None;
|
||||
}
|
||||
|
||||
match prop.value {
|
||||
csdemo::parser::Variant::U32(v) => Some(v),
|
||||
_ => None,
|
||||
}
|
||||
});
|
||||
|
||||
let lifestate = match n_lifestate {
|
||||
Some(state) => {
|
||||
player_lifestate.insert(user_id, state);
|
||||
state
|
||||
}
|
||||
None => player_lifestate.get(&user_id).copied().unwrap_or(1),
|
||||
};
|
||||
|
||||
// 0 means alive
|
||||
if lifestate != 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
// tracing::trace!("Coord (X, Y, Z): {:?} -> {:?}", (x_coord, y_coord, z_coord), (x_cell, y_cell));
|
||||
|
||||
let heatmap = heatmaps
|
||||
.entry((user_id.clone(), team))
|
||||
.or_insert(HeatMap::new(config.cell_size));
|
||||
heatmap.increment(x_cell, y_cell);
|
||||
}
|
||||
|
||||
impl core::fmt::Display for HeatMap {
|
||||
|
||||
@@ -70,51 +70,48 @@ pub struct PerRound {
|
||||
|
||||
pub fn parse(buf: &[u8]) -> Result<PerRound, ()> {
|
||||
let tmp = csdemo::Container::parse(buf).map_err(|e| ())?;
|
||||
let output = csdemo::parser::parse(
|
||||
csdemo::FrameIterator::parse(tmp.inner),
|
||||
csdemo::parser::EntityFilter::all(),
|
||||
)
|
||||
.map_err(|e| ())?;
|
||||
|
||||
let output = csdemo::lazyparser::LazyParser::new(tmp);
|
||||
|
||||
let player_info = output.player_info();
|
||||
|
||||
let mut rounds: Vec<Round> = Vec::new();
|
||||
for tick in output.entity_states.ticks.iter() {
|
||||
for state in tick.states.iter() {
|
||||
let round_start_count = state
|
||||
.get_prop("CCSGameRulesProxy.CCSGameRules.m_nRoundStartCount")
|
||||
.map(|v| v.value.as_u32())
|
||||
.flatten();
|
||||
if let Some(round_start_count) = round_start_count {
|
||||
if rounds.len() < (round_start_count - 1) as usize {
|
||||
rounds.push(Round {
|
||||
winreason: WinReason::StillInProgress,
|
||||
start: tick.tick,
|
||||
end: u32::MAX,
|
||||
events: Vec::new(),
|
||||
});
|
||||
}
|
||||
for (tick, state) in output.entities().filter_map(|e| e.ok()) {
|
||||
let round_start_count = state
|
||||
.get_prop("CCSGameRulesProxy.CCSGameRules.m_nRoundStartCount")
|
||||
.map(|v| v.value.as_u32())
|
||||
.flatten();
|
||||
if let Some(round_start_count) = round_start_count {
|
||||
if rounds.len() < (round_start_count - 1) as usize {
|
||||
rounds.push(Round {
|
||||
winreason: WinReason::StillInProgress,
|
||||
start: tick,
|
||||
end: u32::MAX,
|
||||
events: Vec::new(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
let round_end_count = state
|
||||
.get_prop("CCSGameRulesProxy.CCSGameRules.m_nRoundEndCount")
|
||||
.map(|v| v.value.as_u32())
|
||||
.flatten();
|
||||
if let Some(round_end_count) = round_end_count {
|
||||
if rounds.len() == (round_end_count - 1) as usize {
|
||||
rounds.last_mut().unwrap().end = tick.tick;
|
||||
}
|
||||
let round_end_count = state
|
||||
.get_prop("CCSGameRulesProxy.CCSGameRules.m_nRoundEndCount")
|
||||
.map(|v| v.value.as_u32())
|
||||
.flatten();
|
||||
if let Some(round_end_count) = round_end_count {
|
||||
if rounds.len() == (round_end_count - 1) as usize {
|
||||
rounds.last_mut().unwrap().end = tick;
|
||||
}
|
||||
}
|
||||
|
||||
if state.class.as_ref() == "CCSGameRulesProxy" {
|
||||
let round_win_reason = state
|
||||
.get_prop("CCSGameRulesProxy.CCSGameRules.m_eRoundWinReason")
|
||||
.map(|p| p.value.as_i32())
|
||||
.flatten()
|
||||
.map(|v| ROUND_WIN_REASON.get(&v))
|
||||
.flatten()
|
||||
.filter(|r| !matches!(r, WinReason::StillInProgress));
|
||||
if let Some(round_win_reason) = round_win_reason {
|
||||
rounds.last_mut().unwrap().winreason = round_win_reason.clone();
|
||||
}
|
||||
if state.class.as_ref() == "CCSGameRulesProxy" {
|
||||
let round_win_reason = state
|
||||
.get_prop("CCSGameRulesProxy.CCSGameRules.m_eRoundWinReason")
|
||||
.map(|p| p.value.as_i32())
|
||||
.flatten()
|
||||
.map(|v| ROUND_WIN_REASON.get(&v))
|
||||
.flatten()
|
||||
.filter(|r| !matches!(r, WinReason::StillInProgress));
|
||||
if let Some(round_win_reason) = round_win_reason {
|
||||
rounds.last_mut().unwrap().winreason = round_win_reason.clone();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -123,7 +120,7 @@ pub fn parse(buf: &[u8]) -> Result<PerRound, ()> {
|
||||
|
||||
let mut current_tick = 0;
|
||||
let mut current_round = rounds_iter.next().unwrap();
|
||||
'events: for event in output.events.iter() {
|
||||
'events: for event in output.events().filter_map(|e| e.ok()) {
|
||||
match event {
|
||||
csdemo::DemoEvent::Tick(tick) => {
|
||||
current_tick = tick.tick();
|
||||
@@ -154,8 +151,8 @@ pub fn parse(buf: &[u8]) -> Result<PerRound, ()> {
|
||||
None => died.clone(),
|
||||
};
|
||||
|
||||
let died_player = output.player_info.get(&died).unwrap();
|
||||
let attacker_player = output.player_info.get(&attacker).unwrap();
|
||||
let died_player = player_info.get(&died).unwrap();
|
||||
let attacker_player = player_info.get(&attacker).unwrap();
|
||||
|
||||
RoundEvent::Kill {
|
||||
attacker: attacker_player.xuid,
|
||||
|
||||
Reference in New Issue
Block a user