Implement basic version of sorting the scoreboard

This commit is contained in:
Lol3rrr
2024-10-10 17:53:35 +02:00
parent 8e3758c254
commit 53d7f72943

View File

@@ -18,6 +18,8 @@ pub fn scoreboard() -> impl leptos::IntoView {
.unwrap()
});
let (ordering, set_ordering) = create_signal::<orderings::Ordering>(orderings::DAMAGE);
view! {
<h2>Scoreboard</h2>
@@ -30,22 +32,55 @@ pub fn scoreboard() -> impl leptos::IntoView {
}
}
fn damage_sorting(p1: &common::demo_analysis::ScoreBoardPlayer, p2: &common::demo_analysis::ScoreBoardPlayer) -> core::cmp::Ordering {
p2.damage.cmp(&p1.damage)
}
fn kill_sorting(p1: &common::demo_analysis::ScoreBoardPlayer, p2: &common::demo_analysis::ScoreBoardPlayer) -> core::cmp::Ordering {
p2.kills.cmp(&p1.kills)
}
fn assists_sorting(p1: &common::demo_analysis::ScoreBoardPlayer, p2: &common::demo_analysis::ScoreBoardPlayer) -> core::cmp::Ordering {
p2.assists.cmp(&p1.assists)
}
fn deaths_sorting(p1: &common::demo_analysis::ScoreBoardPlayer, p2: &common::demo_analysis::ScoreBoardPlayer) -> core::cmp::Ordering {
p2.deaths.cmp(&p1.deaths)
mod orderings {
#[derive(Debug, Clone)]
pub struct Ordering {
name: SelectedStat,
pub sort_fn: fn(p1: &common::demo_analysis::ScoreBoardPlayer, p2: &common::demo_analysis::ScoreBoardPlayer) -> core::cmp::Ordering,
}
impl Ordering {
pub fn display_symbol(&self, stat: SelectedStat) -> &'static str {
if self.name == stat {
""
} else {
"-"
}
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum SelectedStat {
Damage,
Kills,
Deaths,
Assists,
}
pub const DAMAGE: Ordering = Ordering {
name: SelectedStat::Damage,
sort_fn: |p1, p2| p2.damage.cmp(&p1.damage),
};
pub const KILLS: Ordering = Ordering {
name: SelectedStat::Kills,
sort_fn: |p1, p2| p2.kills.cmp(&p1.kills),
};
pub const DEATHS: Ordering = Ordering {
name: SelectedStat::Deaths,
sort_fn: |p1, p2| p2.deaths.cmp(&p1.deaths),
};
pub const ASSISTS: Ordering = Ordering {
name: SelectedStat::Assists,
sort_fn: |p1, p2| p2.assists.cmp(&p1.assists),
};
}
#[leptos::component]
fn team_scoreboard(info: Resource<leptos_router::ParamsMap, common::demo_analysis::ScoreBoard>, team_name: String, part: fn(common::demo_analysis::ScoreBoard) -> Vec<common::demo_analysis::ScoreBoardPlayer>) -> impl IntoView {
let (ordering, set_ordering) = create_signal::<fn(&common::demo_analysis::ScoreBoardPlayer, &common::demo_analysis::ScoreBoardPlayer) -> core::cmp::Ordering>(damage_sorting);
let (ordering, set_ordering) = create_signal::<orderings::Ordering>(orderings::DAMAGE);
let style = stylers::style! {
"Team-Scoreboard",
@@ -70,24 +105,24 @@ fn team_scoreboard(info: Resource<leptos_router::ParamsMap, common::demo_analysi
<tr>
<th>Name</th>
<th on:click=move |_| {
set_ordering(kill_sorting);
}>Kills</th>
set_ordering(orderings::KILLS);
}>Kills { move || ordering().display_symbol(orderings::SelectedStat::Kills) }</th>
<th on:click=move |_| {
set_ordering(assists_sorting);
}>Assists</th>
set_ordering(orderings::ASSISTS);
}>Assists { move || ordering().display_symbol(orderings::SelectedStat::Assists) }</th>
<th on:click=move |_| {
set_ordering(deaths_sorting);
}>Deaths</th>
set_ordering(orderings::DEATHS);
}>Deaths { move || ordering().display_symbol(orderings::SelectedStat::Deaths) }</th>
<th on:click=move |_| {
set_ordering(damage_sorting);
}>Damage</th>
set_ordering(orderings::DAMAGE);
}>Damage { move || ordering().display_symbol(orderings::SelectedStat::Damage) }</th>
</tr>
{
move || {
let value = info.get().map(|v| part(v));
let mut players: Vec<_> = value.into_iter().flat_map(|v| v).collect();
let sorting = ordering.get();
players.sort_unstable_by(|p1, p2| sorting(p1, p2));
players.sort_unstable_by(|p1, p2| (sorting.sort_fn)(p1, p2));
players.into_iter().map(|s| {
view! {