Update some other minor parts

This commit is contained in:
Lol3rrr
2024-09-30 18:28:42 +02:00
parent de37b239aa
commit ae85177697
5 changed files with 53 additions and 36 deletions

View File

@@ -44,7 +44,8 @@ impl HeatMap {
#[derive(Debug)]
pub struct HeatMapOutput {
pub player_heatmaps: std::collections::HashMap<csdemo::UserId, HeatMap>,
pub player_heatmaps: std::collections::HashMap<i32, HeatMap>,
pub entity_to_player: std::collections::HashMap<i32, csdemo::UserId>,
pub player_info: std::collections::HashMap<csdemo::UserId, csdemo::parser::Player>,
}
@@ -89,10 +90,9 @@ pub fn parse(config: &Config, buf: &[u8]) -> Result<HeatMapOutput, ()> {
tracing::debug!("Pawn-IDs: {:?}", pawn_ids);
let mut entity_id_to_user = std::collections::HashMap::<i32, csdemo::UserId>::new();
let mut player_lifestate = std::collections::HashMap::<csdemo::UserId, u32>::new();
let mut player_position = std::collections::HashMap::<csdemo::UserId, (f32, f32, f32)>::new();
let mut player_lifestate = std::collections::HashMap::<i32, u32>::new();
let mut player_position = std::collections::HashMap::<i32, (f32, f32, f32)>::new();
let mut player_cells = std::collections::HashMap::new();
let mut unknown_player_entities = std::collections::HashSet::new();
let mut heatmaps = std::collections::HashMap::new();
for tick_state in output.entity_states.ticks.iter() {
@@ -107,16 +107,13 @@ pub fn parse(config: &Config, buf: &[u8]) -> Result<HeatMapOutput, ()> {
&mut player_position,
&mut player_cells,
&mut heatmaps,
&mut unknown_player_entities,
);
}
if !unknown_player_entities.is_empty() {
tracing::warn!("Unknown Player Entities: {:?}", unknown_player_entities);
}
Ok(HeatMapOutput {
player_heatmaps: heatmaps,
entity_to_player: entity_id_to_user,
player_info: output.player_info,
})
}
@@ -141,37 +138,25 @@ fn process_tick(
tick_state: &csdemo::parser::EntityTickStates,
entity_id_to_user: &mut std::collections::HashMap<i32, csdemo::UserId>,
pawn_ids: &std::collections::HashMap<i32, csdemo::UserId>,
player_lifestate: &mut std::collections::HashMap<csdemo::UserId, u32>,
player_position: &mut std::collections::HashMap<csdemo::UserId, (f32, f32, f32)>,
player_cells: &mut std::collections::HashMap<csdemo::UserId, (u32, u32, u32)>,
heatmaps: &mut std::collections::HashMap<csdemo::UserId, HeatMap>,
unknown_player_entities: &mut std::collections::HashSet<i32>,
player_lifestate: &mut std::collections::HashMap<i32, u32>,
player_position: &mut std::collections::HashMap<i32, (f32, f32, f32)>,
player_cells: &mut std::collections::HashMap<i32, (u32, u32, u32)>,
heatmaps: &mut std::collections::HashMap<i32, HeatMap>,
) {
for entity_state in tick_state
.states
.iter()
.filter(|s| s.class == "CCSPlayerPawn")
{
let user_id = match get_entityid(&entity_state.props) {
Some(pawn_id) => {
let user_id = pawn_ids.get(&pawn_id).cloned().unwrap();
if let Some(pawn_id) = get_entityid(&entity_state.props) {
let user_id = pawn_ids.get(&pawn_id).cloned().unwrap();
entity_id_to_user.insert(entity_state.id, user_id.clone());
}
entity_id_to_user.insert(entity_state.id, user_id.clone());
user_id.clone()
}
None => {
match entity_id_to_user.get(&entity_state.id).cloned() {
Some(user) => user,
None => {
unknown_player_entities.insert(entity_state.id);
continue;
}
}
}
};
let user_id = entity_state.id;
let _inner_guard =
tracing::trace_span!("Entity", ?user_id, entity_id=?entity_state.id).entered();
tracing::trace_span!("Entity", entity_id=?entity_state.id).entered();
let x_cell = match entity_state.get_prop("CCSPlayerPawn.CBodyComponentBaseAnimGraph.m_cellX").map(|prop| prop.value.as_u32()).flatten() {
Some(c) => c,