Files
csdemo/Protobufs/webui/service_usergamenotes.proto
2024-09-15 05:09:15 +02:00

71 lines
2.0 KiB
Protocol Buffer

message CUserGameNote {
optional string id = 1;
optional uint32 appid = 2;
optional string shortcut_name = 3;
optional uint32 shortcutid = 4;
optional uint32 ordinal = 5;
optional uint32 time_created = 6;
optional uint32 time_modified = 7;
optional string title = 8;
optional string content = 9;
}
message CUserGameNotes_DeleteNote_Request {
optional uint32 appid = 1;
optional string shortcut_name = 2;
optional uint32 shortcutid = 3;
optional string note_id = 4;
}
message CUserGameNotes_DeleteNote_Response {
}
message CUserGameNotes_GetGamesWithNotes_Request {
}
message CUserGameNotes_GetGamesWithNotes_Response {
repeated .CUserGameNotes_GetGamesWithNotes_Response_GameWithNotes games_with_notes = 1;
}
message CUserGameNotes_GetGamesWithNotes_Response_GameWithNotes {
optional uint32 appid = 1;
optional uint32 shortcutid = 2;
optional string shortcut_name = 3;
optional uint32 last_modified = 4;
optional uint32 note_count = 5;
}
message CUserGameNotes_GetNotesForGame_Request {
optional uint32 appid = 1;
optional string shortcut_name = 2;
optional uint32 shortcutid = 3;
optional bool include_content = 4;
}
message CUserGameNotes_GetNotesForGame_Response {
repeated .CUserGameNote notes = 1;
}
message CUserGameNotes_SaveNote_Request {
optional uint32 appid = 1;
optional string shortcut_name = 2;
optional uint32 shortcutid = 3;
optional string note_id = 4;
optional bool create_new = 5;
optional string title = 6;
optional string content = 7;
}
message CUserGameNotes_SaveNote_Response {
optional string note_id = 1;
}
service UserGameNotes {
rpc DeleteNote (.CUserGameNotes_DeleteNote_Request) returns (.CUserGameNotes_DeleteNote_Response);
rpc GetGamesWithNotes (.CUserGameNotes_GetGamesWithNotes_Request) returns (.CUserGameNotes_GetGamesWithNotes_Response);
rpc GetNotesForGame (.CUserGameNotes_GetNotesForGame_Request) returns (.CUserGameNotes_GetNotesForGame_Response);
rpc SaveNote (.CUserGameNotes_SaveNote_Request) returns (.CUserGameNotes_SaveNote_Response);
}