92 lines
3.0 KiB
Protocol Buffer
92 lines
3.0 KiB
Protocol Buffer
import "common_base.proto";
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message CRemoteClient_RegisterStatusUpdate_Notification {
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optional fixed64 session_id = 1;
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optional fixed64 steamid = 2;
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optional fixed64 device_id = 3;
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}
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message CRemoteClient_RemotePacket_Notification {
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optional fixed64 session_id = 1;
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optional fixed64 steamid = 2;
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optional bytes payload = 4;
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}
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message CRemoteClient_SteamBroadcast_Notification {
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optional fixed64 steamid = 1;
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optional fixed64 clientid = 2;
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optional bytes payload = 3;
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}
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message CRemoteClient_SteamToSteam_Notification {
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optional fixed64 steamid = 1;
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optional fixed64 src_clientid = 2;
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optional fixed64 dst_clientid = 3;
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optional uint32 secretid = 4;
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optional bytes encrypted_payload = 5;
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}
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message CRemoteClient_Task {
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optional int32 type = 1 [(.description) = "enum"];
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optional fixed64 task_id = 2;
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optional string url = 3;
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optional int64 file_id = 4;
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}
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message CRemoteClient_TaskList_Notification {
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optional fixed64 remote_client_id = 1;
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repeated .CRemoteClient_Task tasklist = 2;
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}
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message CRemoteClient_UnregisterStatusUpdate_Notification {
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optional fixed64 session_id = 1;
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optional fixed64 steamid = 2;
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}
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message CRemotePlayTogether_Notification {
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optional fixed64 steamid = 1;
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optional .CRemotePlayTogether_Notification_GroupUpdated group_updated = 2;
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}
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message CRemotePlayTogether_Notification_ControllerSlot {
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optional uint32 slotid = 1;
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optional .CRemotePlayTogether_Notification_Player player = 2;
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optional int32 controller_type = 3;
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}
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message CRemotePlayTogether_Notification_ControllerSlot_obsolete {
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optional uint32 slotid = 1;
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optional fixed64 steamid = 2;
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}
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message CRemotePlayTogether_Notification_GroupUpdated {
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optional fixed64 host_steamid = 1;
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optional fixed64 host_clientid = 2;
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repeated fixed64 players_obsolete = 3;
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optional fixed64 host_gameid = 4;
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repeated .CRemotePlayTogether_Notification_ControllerSlot_obsolete controller_slots_obsolete = 5;
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optional bool has_new_players = 6;
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repeated .CRemotePlayTogether_Notification_Player player_slots = 7;
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repeated .CRemotePlayTogether_Notification_ControllerSlot controller_slots = 8;
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}
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message CRemotePlayTogether_Notification_Player {
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optional fixed64 steamid = 1;
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optional uint32 guestid = 2;
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optional bytes avatar_hash = 3;
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optional bool keyboard_enabled = 4;
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optional bool mouse_enabled = 5;
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optional bool controller_enabled = 6;
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}
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service RemoteClientSteamClient {
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rpc NotifyRegisterStatusUpdate (.CRemoteClient_RegisterStatusUpdate_Notification) returns (.NoResponse);
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rpc NotifyRemotePacket (.CRemoteClient_RemotePacket_Notification) returns (.NoResponse);
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rpc NotifyRemotePlayTogetherPacket (.CRemotePlayTogether_Notification) returns (.NoResponse);
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rpc NotifySteamBroadcastPacket (.CRemoteClient_SteamBroadcast_Notification) returns (.NoResponse);
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rpc NotifySteamToSteamPacket (.CRemoteClient_SteamToSteam_Notification) returns (.NoResponse);
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rpc NotifyTaskList (.CRemoteClient_TaskList_Notification) returns (.NoResponse);
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rpc NotifyUnregisterStatusUpdate (.CRemoteClient_UnregisterStatusUpdate_Notification) returns (.NoResponse);
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}
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